@Dysfnal
60 damage on bodyshot is still enough to 2 shot kill most mercs (120 damage). The only merc that will be able to survive it (and couldn’t before) is Fragger. They can run back and heal even if you did 119 damage
Buffing the headshot damage for both guns in the cost of bodyshot damage is a huge buff for good snipers but only a small nerf to bad snipers.
Allowing them to insta gib Aura and Spark is also a huge buff
Making FEL-IX able to 1 shot Thunder will be the most notice-able difference between the FEL-IX and MOA (except the clip size), I hate it when I headshot Thunder with my FEL-IX Aimee but he survives and kills me
I don’t have to explain jumpshots, I doubt anyone wanted them to be removed at first
The problem with the REVIVR other than the falloff is the bad scope and the fact you need to hold to charge and release to fire, this mechanic makes it really difficult to use and I often miss the head because it. Also 160 headshot damage over on any range over 130 damage which goes down to under 100 at long range (and snipers are long range fighters)
If there were a sniper that does 300 damage on headshots but 1 damage on bodyshots, I would definitely use it.
Sniper is a class that is supposed to be the hardest one to use, but the most rewarding one.
I see you are you trying to make the FEL-IX vs MOA difference more balanced so there’s a reason to use FEL-IX but to be honest, all you did is nerfing the MOA a bit. And currently bolt actions don’t really need a nerf unless you also give them a buff at the same time.
Maybe my idea isn’t the best but if something changes, the change should be mainly a FEL-IX buff and not just a MOA nerf