how do i use debugbullets on a demo?


(Ricm!!!) #1

how do i use debugbullets on a demo? :banghead:


(SCDS_reyalP) #2

g_debugbullets must be set on the server when the demo is recorded. The railtrials/hitboxes aren’t created unless it is.

It would be very nice to have a feature that recorded this information but only enabled displaying it with cheats enabled (as they are in demo playback) but that currently doesn’t exist.


(ouroboro) #3

on a similar note, i’d like to be able to play with hitsounds off in etpro, but hear them during demo playback. but i think that the hitsound info would have to still be transmitted but just not heard, so it could be stored in the demo - and that would nullify the reason i play with them off (to save a bit of communication traffic).


(SCDS_reyalP) #4

The bandwidth used by hitsounds isn’t worth worrying about.


(Jaquboss) #5

Hitsounds arent worth worrying about :slight_smile:
They are already done…