how do i use debugbullets on a demo? :banghead:
how do i use debugbullets on a demo?
SCDS_reyalP
(SCDS_reyalP)
#2
g_debugbullets must be set on the server when the demo is recorded. The railtrials/hitboxes aren’t created unless it is.
It would be very nice to have a feature that recorded this information but only enabled displaying it with cheats enabled (as they are in demo playback) but that currently doesn’t exist.
ouroboro
(ouroboro)
#3
on a similar note, i’d like to be able to play with hitsounds off in etpro, but hear them during demo playback. but i think that the hitsound info would have to still be transmitted but just not heard, so it could be stored in the demo - and that would nullify the reason i play with them off (to save a bit of communication traffic).
