Hogwarts


(FFSturm) #41

and some Fog


(DeatH) #42

This weeks update.





(ischbinz) #43

hope you won t get massive fps issues :S
looks rly nice!


(DeatH) #44

Find all these images on the front page or in my album on Imageshack.

http://imageshack.us/g/153/hogwarts15.jpg/


(DeatH) #45

Not too much for this weeks update.



(UJERebel) #46

OMG… You’ve got talent mate =)


(DeatH) #47

Thanks for that :slight_smile:

This weeks update, nothing major.






(.Chris.) #48

Have you tested in game yet for FPS? I don’t know if you’re just making a scene or wanting a playable map but you really need to plan the VIS stuff now rather than later if want a playable map.


(DeatH) #49

I have a way with VIS, it’ll work out fine…


(ailmanki) #50

Looks Massive! Looking forward to play this… I hope there will be no problems due to size…


(DeatH) #51

Yeah, it is getting rather large. I think i may have to split it up or failing that ill complete what I’m making and just release the source.


(DeatH) #52








(Mateos) #53

Architectural details are awesome, keep it up :slight_smile:


(MrLego) #54

We really need to find you another brick texture - the one you are using shows its tiling way too much.

Nice Progress since the last update.


(DeatH) #55

[QUOTE=MrLego;382500]We really need to find you another brick texture - the one you are using shows its tiling way too much.

Nice Progress since the last update.[/QUOTE]

Be my guest :slight_smile: Although i don’t think it will look too bad as i still have many many details to add to the walls, like windows and doors.


(shagileo) #56

Great artwork indeed !


(DeatH) #57




(nUllSkillZ) #58

Looks nice.
You could try to use textures of windows and doors for windows and doors that only can be seen from far away instead of using brushes.


(DeatH) #59

[QUOTE=nUllSkillZ;382775]Looks nice.
You could try to use textures of windows and doors for windows and doors that only can be seen from far away instead of using brushes.[/QUOTE]

I’ve started to add window textures, they were never going to be blank :wink:


(avery) #60

I’m really looking forward to playing this map and adding it to the server lineup! It looks nice!