[quote=“laudatoryLunch;90959”][quote=“gg2ez;90958”][quote=“laudatoryLunch;90953”][quote=“K1X455;90859”]
…Months for not getting a merc is exaggregating.[/quote]
Free rotation… Besides, a one time only, low cost, 5 hour merc trial is too short for a player to evaluate a merc’s game style; not to mention, the type of loadout you have to collect to suit you best.
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Isn’t the thread about “testing a merc so the purchase wouldn’t be shit”? You can easily test a merc fully in 5 in-game hours. You don’t need up to 7 days to just “test” it imo.[/quote]
Which is why you can get refunded for 8k if used under 24hrs. Besides, some people to have time to sit down and playtest a single merc for five hours straight and would rather get to really know the merc before purchase. [/quote]
You misreading my “up to 7 days” and “5 in-game hours” on purpose? They will act like boosters, which only run out if you’re in-game, playing the game.
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@laudatoryLunch Then next time, say it will act like a booster.
But either way, I still stand with my point that alot of people would rather see if they can get properly comfortable with that certain merc before making a purchase. Five-hours whether split into increments, or used as a whole will still never really be enough to fully evaluate a merc’s playstyle and abilities to full extent and comfort, especially not to newer players.
You know, the idea @K1X455 isn’t bad, in fact alot of people agree, and they’re agreeing with a 7 day period.