Heres a thought>>.....


(mouse) #41

hmm 16 health okay, but dont forget that his health regenerates also, so i think its about 30 hp diffrent if you empty one clip.


(Hydra) #42

Still, that’s 2 body shots or 1 headshot.


(Bludd) #43

Yes, but I’m talking huge pubs. If I join a pub with 15 ppl on each side and there’s already 3 meds and fdops and engies, like I said once in a blue I’ll just be lazy and grab the SMG soldier. I really don’t care if you approve, lol. I find it a personal challenge to go up against meds and fdops who have a huge edge on me and see if I can hang. In other words, in that situation I’m just filler anyway, the team is well rounded and they don’t even need me, so I may just do some good old fashioned shooting 'till a better class is needed. BTW, I even go flamer on occasion, and I think everyone will agree that that class tends to be more dangerous to his team than the enemy in the wrong hands. So sometimes it’s fun to improve your flamer skills as well. It can be a very effective tool if used properly. And lately I’ve been mortaring a LOT. I get hollered at for being a “pussy who’s scared to fight” blah blah, but when my mortar rounds are utterly denying the enemy a favorite choke point and forcing them to rethink their tactics, I reckon I’m helping immensely.

But at the end of the day I still say engineer is the most important class in the game, and the allied engineer is the most difficult position to play, and I’ll stand by that opinion 'till the end.The allied engy who died twice as much as he killed but blew the objective will always get the MVP award in my book. Every other class only exists as backup for the engies (too bad nobody understands that)…


(petlion) #44

:open_mouth: back up engies why didnt i think of that