Ok That map is soon ready Deamon is helping me.
Help needed! | Zuk 19 Radar almost ready.
About the gentracemap your mapcoordsmins and maxs have to make a square like 789 -789 and -789 789
You should take a look at the stickies first:
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=1710
I think easygen is available on every ET community page.
Linkseite with a bunch of ET links:
http://www.startkabel.nl/k/enemy-territory/
Did anyone tried my map?
How can i make my map square? (Then i have to changes all my map?)
How can i get flags to command map.
I din’t find any good tutorials. But i will search more, when i get time.
Damn i am looking markos tutorail it says: scriptname: you HAVE to set this if you want your func_explosive to be dynamitable only (not breakable with bullets or grenades) and the name you’ll enter here will have to be used in your script in this way: <<<<but there is nothing. What i have to write there then.
AND HOW CAN I GET SPAWNFLAGS TO COMMAND MAP?
Wtf is script?
-e- I added to my map script_multiplayer
then i entered: key: scriptname
value:game_manger
Then i maded the txt file and puted the name zuk19.script (zuk 19 will be my map name)
I placed in the script file:
game_manager
{
spawn
{
wait 200
}
}
But what next what i have to do next. And still i need to know how can i get spawnflags to command map? And other stuff.
And what thinges do i have to add to script file.
Btw: i am useing gtkRadiant 1.4.0.
Could someone give me his msn. Then i can ask there. Here i have to wait half day to get some one’s help.
Here are some good tutorials (including a scripting tutorial):
http://www.planetwolfenstein.com/4newbies/mapping.htm
And here are some more:
http://www.wolfensteinx.com/surface/tutorials.html
Damn i maded fence and i used that tutorial http://www.wolfensteinx.com/surface/tutorials/et_simple_constructible.html#fig01.00
But i the game it tells “trigger_objective_info” has missing target “fence”
But i wroted the target fence. www.zone.ee/andres1221/zuk.JPG
i uploaded the also all the other files what i have done to the zip it is here:
http://www.zone.ee/andres1221/zuk19(beta).zip
That zuk19 zip file does not have that fence.
What could i add more?
I have thse ideas, who has played my map that will know. I will make axis, allies cvops door exploing by dynamite. tehn i will add fence near the radar. The fence ill be destroyed by allied satchel. Then i will make radar exploing and and make it objective.
( i think all creat thaughts, but i don’t know how to make these work. I have bad english so don’t undertsand many tutorials.
)
I will be happy when somebody tries my map and tell’s deos he likes it or not. when likes then what or don’t like then what?
How can i place mines on my map when i have enginer and ten mines it says everywhere i can’t place mines.
And how can i get my map square? My map coordims are:
mapcoordsmaxs: -2328 2448
mapcoordsmins:-688 544
I want to make command map but i have to get map square.
I haven’t found any undtersanting tutorials for command post. And i don’t undertsand how do creat construction thinges. ( i read tutorials but still.)
-2328 - -688 1640
2448 - 544 = 1904
1640 <> 1904, therefore your coordinates are not square.
Why don’t you pick easier numbers to work with, like -2400 2400 and -500 500?
damn i don’t understand. these are cordims of my map if i selected the box where is my map presse “q” button and then i got that map coordims…
Biggest problems how can i make constructional thinges, team door what will explove, explosive radar and command post. (argh)
Could some pro give me his/hers msn ?
Plz some one:
Biggest prolbems:
- How can i make dyno objective (radar, what i have to script. Last time my radar was vannished)
- How can i make dyno team door?
- Command post ( and other consturction thinges)
- How can i place mines in my map?
- how can i get my map to square: my map coordims are
mapcoordsmaxs: -2328 2448
mapcoordsmins:-688 544
I got those when i selceted the box where in side is my game and pressed q and then i got those nr., but how can i get those to square. (and can i just put some opther nr there or the original nr should be there?)
i have almost finnished my map only these thinges.
I think most everything there can be found in the search or stickies, read those then come back with questions.
i have read tutorials half are page cannot be found or saying you should know how do construct it and i am goinf to tell how is possible to destruckt. But i can’t don both of them. damn.
CAn’t ya just tell me
5. how can i get my map to square: my map coordims are
mapcoordsmaxs: -2328 2448
mapcoordsmins:-688 544
I got those when i selceted the box where in side is my game and pressed q and then i got those nr., but how can i get those to square. (and can i just put some opther nr there or the original nr should be there?)
Yes/no question, can i put any nr or not?
I maded my radar explosive, BUT now when i try map then i can destroy it by bullets.
i don’t know what do to. I made like Marko tutorial says.
I maded everything like that.
My script file looks like that:
game_manager
{
spawn
{
wait 200
}
zuk19radar
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce “Allies have destroyed the Zuk 19 Radar!”
}
}
Is it correct? What am i doing wrong.
I open console, then i type: sv_pure 0 and map zuk19
Then game loads and i take side and go to the rada shoot cupel of times and it blows up. Where do i have to put that script file? how can i make so if the radar blows up then allies have won? What i have to do?
Btw: wtf is caulk?
Personally, I think you need to slow down and take care of one problem at a time. I know I look at all of your issues and 1) think, “wow, I don’t even know where to start” and 2) see that getting pieces of answers to all 5 of your problems from different people is as confusing as your original problem.
g_script_scriptparse (), error (line 8 ) : unknown event: zuk19radar
taht’s my main problem. Ok i wait…
zuk19radar is the scriptname and i added that to my script to. But it says that error
Is it the same script as above?
There’s a “}” missing.
Script should look like this:
game_manager
{
spawn
{
wait 200
}
}
zuk19radar
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Allies have destroyed the Zuk 19 Radar!"
}
}
yess… you are good thnx thnx. At last now radar blows up.
ty agen now i should know how to destroy thinges. But do i have to do same thing with team dyno door?
now i am waiting. Do get answers do other questions. ( i’l be patient)
I think this consists of two parts.
A plate in the floor (or something similar) which is the func_explosive.
And a normal teamdoor.
If the func_explosive gets destroyed you have to set the team door to invisible in the death part of the func_explosive.
Has been discussed here in the forums before.
So a good start is always to search the forums.
From the sticky thread titled, “Sticky: TUTORIALS AND ET MAPPING RESOURCES”
Destructible Team doors - http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=2152
You need to spend more time looking through those links. Not a cut at you, but I think that you’ll find a lot of people have already run into the same problems you have, people have already answered them in a fair amount of detail, and in many cases, like this one, someone put together a sample .map to show you how it’s done. You’d probably have 75% of your questions answered already and better understood the replies regarding the other 25% had you done a little footwork of your own.