zombie mod for Wolfenstein: Enemy Territory
All players in one team, zombie bots in the other
each player has a limited number of lives, once they have run out of lives they join the zombie team.
players on the zombie team can run and jump whenever they want.
zombies can’t use weapons 
headshots do much more damage.
zombies regenerate hp. (so if you would shoot them in the stomach they would take some damage, but regenerate it fairly quick.
so you can kill them if all players shoot simultaniously at one zombie, but you can kill one on your own bij only shooting at its head.)
to do:
-make the zombie bots
no need for really complex behavior. they walk and when they see you they start running at you.
maybe some mobbing. and Braaaaains!!
-new weapons:
baseball bat
shotgun
chainsaw (?)
molotov cocktails (don’t know why you would want to use them on a zombie, but yay burning zombies! :D)
axes
new models for the sniper rifle, thompson and pistols.
new model for the panzerfaust
-new playermodels
zombies 
civilians (?) (could also be a new skin)
-new levels
stuff like a graveyard, hounted house, deserted town, etc.
team members needed:
-mapper
-modeler
-scripter/coder
-leader
I can model the weapons and the more basic objects, but I need someone that can make the more complex thing such as the playermodels.
I would really like to make this mod, please help me 
-edit- forgot to tell some stuff about the objectives;
the zombies will come in waves, and the players must withstand an x number of waves before they have won.
players get xp for every kill they make and for every wave they have survived
