Has your aim changed since the last patch?


(dakone23_cc) #41

Ya like everyone else there is totally a aim delay going on in this game… Its even more present with shotguns and snipers.


(Mister__Wiggles) #42

More hit detection than aim. Headshots not counting even though I get the audio beep. Getting one shot deaths from full health. Networking is in a pretty bad shape as of now and the hotfix today has now made delivery stages almost impossible with the duping bug. Fix one thing break 10 different things. Unreal engine is a joke.


(Mister__Wiggles) #43

@sandstormMosaic frametimes are all over the place in DB. Run riva tuner to lock the fps at whatever you want and it helps a bit. Beats vsync and stabilisers the fps but still, this game was built on an aging engine and the devs have said in the past they won’t be upgrading it which I seriously think they should consider doing at this point, progress has slowed and it’s got to the point where a rebuild wouldn’t be a bad idea.


(Sorotia) #44

SO far I feel like my aim has gotten worse…especially with these lag spikes…I’ve turned my stats down to potato level and still getting system lag.


(blonk) #45

I tried using the Dreiss last night and couldn’t hit the broadside of a barn, maybe give that weapon a try and see if there’s any difference to how it was before the patch