Has your aim changed since the last patch?


(Dr_Plantboss) #21

ATTENTION EVERYONE!

Go to your sensitivity in-game and you will see a couple of options: Mouse smoothing (on/off), and a mouse smoothing amount (if on) this has a part of what is going on.

I have also noticed that the regular sensitivity has been reduced by half. I used to use a sensitivity of 13.5, but now I’m using 31.5, and my mouse still moves slower than it used to.


(nokiII) #22

Stop spouting bullshit, UE3 doesn’t suddenly change how the mouse senstivity works.


(AlphaUT) #23

Rarely play DB now


(Noir) #24

I have 144Hz monitor, of course. :expressionless:

I’ve never heard FPS above 180 messes with UE before SD stated it. I’ve been playing fps games for 20 years. Although I am willing to trust SD on this, I believe this issues roots somewhere else. How many UE3 games have you played ? I played a lot of them.

As far as fps above your screen frequency are concerned, I am sick of this discussion.
Play a game @60 fps on a 60hz screen, and then play it @120 fps on the same screen and judge by yourself.
The only reason you want to cap your FPS is to stabilize them, not because they are pointless. I caped my FPS on Call of Duty 2 (back in 2003) @125 fps so I could do some trick jumps impossible to do @ 90. I had a 60hz monitor back then. How were the extra 65 fps pointless ?

One last thing: I started playing DB on a 60hz screen and lower specs. I could hit around 90fps. I upgraded the screen to a 144hz one before upgrading any other hardware (kept same CPU and GPU). Though I would still hit the same FPS, my accuracy improved instantly.


(K1X455) #25

What sandstormMosaic said…

I got the run of the mill 144Hz (vert refresh rate) monitor and capped my fps at 144fps via AMD Crimson driver; but still, I use the STAT FPS in game as baseline benchmark for reporting frame rate issues. I know it’s faulty, but what else can I use? I mean, the game reports 190~216fps previously (a few updates ago around August) but what else can I use to get it across SD? at 90fps using the in game benchmark, the display is approximately 60 fps which is a tad laggy for my eye (but still playable). Then I get to as low as 0.4fps for some weird reason.


(Dagasawr) #26

I’m not saying that you shouldn’t play with higher than your refresh rate but it tends to be that there is not alot reason to go above a stable 180 fps at least in games like db. unless your playing games on quake /source/ id tech etc engines because in those sort of game its necessary for trick jumps and bhops etc.

also I agree with you that having a high refresh rate even if the frame rate doesn’t match it helps with aim.


(royalFlag) #27

Same. Can’t hit shit after this new patch so I’m just wating for some new fps game to arrive that fills this disappointment.


(bushyg) #28

Something feels way off about aiming ingame now. I struggle to believe this passed testing.


(watsyurdeal) #29

I still get accussed of botting so…no not really.


(TheGreatHoundini) #30

Nothing changed for me, but that’s because I don’t really aim. :smiley:


(Dawnlazy) #31

Hadn’t noticed anything after the MOFO update, but after today’s update sometimes my frames drop a bit and when that happens the mouse input just dies for a bit, don’t know what’s up.


(D1visor) #32

I tried all sorts of things but I just can’t hit and track targets as consistently as before. I don’t know why, I’m not some sort of aim god but I do have a modest 32% accuracy or so (maybe it’s more, I don’t really check).


(SiegeFace) #33

Day 1 of the patch I couldnt hit a broad side of a barn, only now has my aim returned to its former “not as potato as most” glory.


(Ptiloui) #34

After more games played, I’ve experienced some mouse unresponsiveness and i don’t think it came from my arm. Sometimes, my crosshair just don’t want to move as i want, as if the mouse sensitivity become suddenly near 1, and the second after it came back to normal.


(D1visor) #35

Since I can’t edit my post, just a little update. Not sure if it will stay like it but yesterday evening I play a few games and it felt great, was doing really good.


(Herr_Hanz) #36

my aim does feel a bit off at times, but most of the time its ok.


(kopyright) #37

I had a few moments of “how the hell could I have missed him/her so many times in a row” when before the update my boomstick was a mighty instrument of terror.


(DirtyDav) #38

My vote probably doesn’t count much because I upgraded to a new keyboard/mouse/larger mousepad the day the update was released :stuck_out_tongue:

All the same, I have definitely improved…


(blonk) #39

I seemed to be able to get on top of it relatively quickly, it’s the massive stutters that keep throwing me off. Stuttered a molotov right up my own butt last night, and that wasn’t as hot as it sounds


(Szakalot) #40

got a new PC so my aim def improved with high fps.

i do see the input lag some people mention though, esp. during a ping spike, feels like the game takes over mouse control