Treffer spüren: Shooter-Weste auf der IFA @ golem.de (unfortunately german only)
Actually a vest that has 8 airchambers (4 on back 4 on front).
These chambers can be filled (quickly?) by a compressor with air to simulate hits (for FPS) or accelaration (for racing games).
Games have to support it.
Windows XP and Vista only so far.
[hardware]: FPS vest
nUllSkillZ
(nUllSkillZ)
#1
kamikazee
(kamikazee)
#3
Pretty “gimicky” but not that usefull for most FPS games, imho. AFAIK, Unreal Tournament (the first) is the only game that I really know to send hit-spot data to the client. (You had a HUD element there which would show where you were hit.)