GtkRadiant 1.5 released


(Shaderman) #1

Some news about Radiant: http://www.qeradiant.com/


(DerSaidin) #2

Great work shaderman and everyone involved. :slight_smile:


(Constra) #3

Absolutely great work dude !!


(jump3r^) #4

cheers! :banana:
keep up the good work!


(Magic) #5

Its downloaded - will have a look. :slight_smile:


(murka) #6

making mapping simpler… thx, ill have a look


(jump3r^) #7

bah, does not work for me :<

first error msg on program startup:

followed by another error message:

after clicking the OK it completely crashes… RC1 does work.

i use winxp czech lang with sp2.


(murka) #8

uhm… will not start downloading… (starting…) and nothing else, tried cancel and retry but nothing. :x


(murka) #9

great. works for me. but when i had a look on the entity list the func_button was missing, ehm where is it? all the other not-fully-working entities were on the list but only not that.
edit: common textures missing… no ladder,clip,caulk etc.


(.Chris.) #10

You need to download the separate ET files I think for them lot if remember correctly, try this
I am sure that’s it but could be wrong, shouldn’t hurt trying.

Tried the new version for myself, no problems so far and works well, I like the new look also. Well done to everyone involved.


(murka) #11

k thx, im new with 1.5


(murka) #12

but how do you select a whole entity, like func_group, ctrl+alt isnt anymore and it isnt listed in the shortcut list.


(kamikazee) #13

I believe it’s Ctrl + Alt + E. See the Select menu.


(murka) #14

k worked but now i have to do so much work, first select a brush then press a dumb combination


(shaunthorpe) #15

is it out of beta version yet?


(murka) #16

looks like it.


(Violator) #17

Looks a big improvement over the beta - will have a proper look 2nite


(murka) #18

i am still wondering where the func_button entity has gone to, maybe if i open the gtk 1.4.0 entity file and copy it into 1.5.0


(sodsm live) #19

isn’t that how it got in to 1.4 in the first place? it had to be added later as a custom entity def. i can’t remember now, maybe later 1.4s came with it.


(Shaderman) #20

You can find a download link for a updated et_entities.ent in this thread. It worked for us (eb and me) but broke some of Radiant’s entity specifications. It never made it into Radiant’s trunk because eb and I had other things to do instead of cleaning it up :roll: