[QUOTE=Zekariah;376672]Actually, I think that may be the point right there. This is the FOURTH stab for you long-timers. For myself and a LARGE group here, it’s the FIRST. You see, I never bothered to look into W: ET and ET: QW because I always associated them with franchises that I never got into. (except the first Wolfenstein, but a neighbor owned that. not me).
But Brink gained my attention by the very first promo video I saw on Xbox Live a couple of years ago. I’d never even heard of SD, but this game looked to me to be the one to change FPSs forever.
WRONG.
What I thought would be a Sandbox Exploration Adventure in the form of a FPS turned out to be a short episodic shooter with objectives at the heart and rewarded teamplay. But this was still new to me and I enjoyed it…because this was my FIRST STAB at this gamestyle.
As for the long-timers, your expectations were high from a different perspective. You had something to compare it to. And it has obviously not lived up to SD history for you.[/quote]
Agreed and I think this is an element of frustration we sometimes see here where people are, to use an analogy, losing their SD virginity and not surprisingly thrilled to do so, yet they’re also preaching to others like they’re virgins when in fact they’re seasoned old dogs.
Anyway. I think we agree here so lets move on. 
So I pose 2 questions to the long-timers: Would you be willing to give a Brink 2 a go? And would the Badge, Medal & Unlock Grind be a deal-breaker for you?
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Most definitely, any SD game to be honest. BUT. I’ll repeat that Brink has soured my trust in SD’s ability to produce a quality product. ETQW may not have earned them money but it got them an instant buy on Brink. Their next title will not be so lucky and I think MANY others will feel the same way. This seems to be something they seem, publicly at least, blissfully ignorant of.
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As with Brink I’m prepared to look past that IF the game takes priority. If however the game is secondary to some grind based activity then I’m not sure it’ll really be for me. An SDK being available on release will also help.
And a couple of questions back to you.
If there was no grind but even more polished gameplay would you buy and play the game?
Would simply being able to say “this game is so good I’ve played for 400hrs and still love it” not be a better testiment to you and the game than “hey I’m a Platinum Admiral”?
But I didnt buy it because I KNEW it wasnt for me, I tryed to post some constructives stuffs all around during devlopment time and as it clearly took another path, I passed on Brink, I would have buy it a bit after release but the ATI problems got me off the hook for real this time… Brink 2 why not, but SD really need to kick their own arses and go in THEIR way of making games, not in a publisher’s way… i.e. “We sell we sell we sell, we dont release SDK because we SELL WE SELL WE SELL DLC MOAR MONIES ARRRRR!!!”. This is just utter crap in game development, and while I agree that they need to eat, there is a difference between making 0 monies, making uber profit and ruining your playerbase, and making “enough” monies with a quality game, you know, the middle ground
too true. Sad, but true.