This needs to be said, and even if it’s been said before, it needs to be said again.
I’ve been seeing waaay too many people on here with unrealistic expectations of Splash Damage and especially Brink. Most people don’t know the first thing about game development and having some spent some time game programming (as a hobby) myself, game development, and software development in general can be a real pain, no matter how experienced you are. With that fact alone I must commend the SD team for releasing such a polished, enjoyable and relatively bug-free game having the previous experience developing only two other major-release titles on their own (ET and ET:QW).
My second point goes to what I just said, SD is not a huge development studio like IW or id or Bethesda (which published Brink but to the best of my knowledge wasn’t involved in creating it) with 8-10 major releases behind their belt, and I think many are expecting them to be. To give you a better idea, Rahdo said in a recent post “neither Wolf nor ETQW made the company any money, and all of the post release ETQW stuff bled the company dry (SDK and patches)”. So not only did SD create Brink with a smaller-than-id/Bethesda/fill-in-the-blank development team, but they also did so on a limited budget while facing the very real threat that if Brink flopped, SD could have very well gone under. In that same post Rahdo also mentioned the fact that, contrary to popular opinion, Brink has been SD’s greatest success yet. This is why the commonly-asked-for SDK has been out of the picture: it’s beyond their budget.
In the end, I guess I’m just sick and tired of how entitled and voracious many are being. They seem to be set in the mindset that if something’s not perfect, it’s terrible, and every favor SD is doing for the community (like recently releasing the preorder content for purchase) is taken as a slap in the face. Truth be told, I think Brink is a pretty darned good game, certainly the best SD game I’ve played. It may not be for everyone, and there is certainly some work that can be done yet to polish the game, but it, in my opinion, is far from “the worst game of the year” that many are making it out to be.
Keep up the good work Rahdo and the SD team! 

I don’t have an Xbox, but I might just get a copy on PS3 just to kick EGM’s ass
They seem like fun