[QUOTE=Kendle;506247]Depends how you look at it.
At one time gibbing was so easy the player would be gibbed before they hit the ground. Good if you’re the “gibber” but it left no chance for a Medic to revive and thereby undermined the Medic role.
Currently it does seem to take a lot of bullets to gib someone, but that does at least leave the Medic a window of opportunity to do his job, and I feel it’s right that taking the risk of gibbing with your knife is rewarded more than pumping some bullets into the guy from a safe distance.
As mentioned, the current lying on the floor injured animations cloud the issue considerably IMO.[/QUOTE]
Medics are useless anyway. The game is so confused on what it wants to be… I hate that the healing stops when you are shot!
Lets me expand on this and basically the only time other then with know one around medic revive is useful.
A good player can hold out 3 middle level players right now by camping a corner expecially with arty, saw, fragger or thunder. The problem comes in when you try to gib after downing 3 people. you can go for the knife or pop back and reload but by that time a medic could have revived the 3 downs people. In this situation and before reloading the spread is so great that even if you have 10 bullets left it’s nearly impossible to gib in that quick of a time.
Right now the only way to get 40 - 50 or 60 kills is with arty… And he can gib quick by hitting the head twice if you can hit it with the jumping bodies.
The TTK feels so off and the shooting so random with saw and other classes that its hard to tell.
The spam is also ridiculous! TTK is so slow and then you run into a room with 3 people and you have zero chance. Normally any other game you can get a least one kill.