Since I’ve exceeded the edit window: This post supersedes Bushwhacker’s turret: Laser beam is invisible, which was incorrect (it’s visible sometimes).
Synopsis:
- [Ghostclip] Bushwhacker turret: Beam is invisible close up, visible from afar
Today’s version:
Description:
-
Since Ghostclip, the laser beam on Bushwhacker’s turret is no longer bright and visible at all distances.
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It’s invisible at close range.
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It starts to appear (fades in) at around 384 world units.
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It’s plainly visible from a distance. The glare sprite (Particle Detail low, or medium if further away) may cover it, but aside from this, no special steps are needed.
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It’s definitely visible when viewed at a distance through a sniper scope.
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It’s possible that Javelin’s guided rocket laser was accidentally applied to every other user (including [but not limited to] Arty, Kira, their laser painters, and Skyhammer).
Testcase on any server:
- Place a turret and walk backwards until the beam is visible.
- Example location: Turret placed at Trainyard #2 FTL Delivery Building (the broken windows), visible from in and around the blocker carriage
The old bug report was:
Synopsis
- Bushwhacker’s turret: Laser beam is invisible [regression, 20170921 Ghostclip]
Related bugs
- 20170921 Ghostclip
https://www.reddit.com/r/Dirtybomb/comments/71htls/the_ghostclip_update_bug_megathread/- Skyhammer “airstrike marker doesn’t show the direction”
- Arty “Arty’s artillery marker is much less visible than before. It’s now just a dot on the ground.”
Type
- Defect, visual, regression
Version
Regression range:
Last known good version:
Affected versions:
- Earliest known occurrence:
- Most recent version observed:
Today’s version:
Severity
Low
Visual
Low-medium
Indirectly affects gameplay: Loss of visual cue
Regression
Can be reproduced offline (SwitchLevel)
- Yes
Environment
- Minimal/low settings
- Read-write or deleted .ini or .ue3profile
- TexturePoolSize 1 or default
Description
The Ghostclip update changed the appearance of Bushwhacker’s turret.
The red/blue lamp on its right-hand side used to show a corona/lens flare, with a small horizontal laser beam projecting from it.
The small horizontal laser beam is now missing.
Steps to reproduce:
Deploy a Bushwhacker turret or find one in-game
Expected results:
Turret has a lens flare and a laser beam
Actual results:
The laser beam is gone.
Turret has a lens flare only
Reproduction rate:
- 10/10
Note:
- This change may not be specific to these mercs only and may affect others (i.e. restoring Skyhammer and Arty’s effects, but forgetting about Kira, Bushwhacker, and Proxy):
- No other abilities or effects or other parts of the game were tested
- I don’t know what other assets use this rope sprite laser