Synopsis
- Bushwhacker’s turret: Laser beam is invisible [regression, 20170921 Ghostclip]
Related bugs
- 20170921 Ghostclip
https://www.reddit.com/r/Dirtybomb/comments/71htls/the_ghostclip_update_bug_megathread/ - Skyhammer “airstrike marker doesn’t show the direction”
- Arty “Arty’s artillery marker is much less visible than before. It’s now just a dot on the ground.”
Type
- Defect, visual, regression
Version
-
Regression range:
-
Last known good version:
-
Affected versions:
- Earliest known occurrence:
- Most recent version observed:
-
Today’s version:
Severity
-
Low
-
Visual
-
Low-medium
-
Indirectly affects gameplay: Loss of visual cue
-
Regression
Can be reproduced offline (SwitchLevel)
- Yes
Environment
- Minimal/low settings
- Read-write or deleted .ini or .ue3profile
- TexturePoolSize 1 or default
Description
-
The Ghostclip update changed the appearance of Bushwhacker’s turret.
The red/blue lamp on its right-hand side used to show a corona/lens flare, with a small horizontal laser beam projecting from it.
The small horizontal laser beam is now missing.
-
Steps to reproduce:
-
Deploy a Bushwhacker turret or find one in-game
-
Expected results:
-
Turret has a lens flare and a laser beam
-
Actual results:
-
The laser beam is gone.
-
Turret has a lens flare only
Reproduction rate:
- 10/10
Note:
- This change may not be specific to these mercs only and may affect others (i.e. restoring Skyhammer and Arty’s effects, but forgetting about Kira, Bushwhacker, and Proxy):
- No other abilities or effects or other parts of the game were tested
- I don’t know what other assets use this rope sprite laser