Any et server admin that’s grepped through his/her game.log trying to find out which team wins more often can tell you it’s not easy to figure out. There’s nothing in the log that says which team has won a map. What IS in the log file is one of the following 4 exit status:
Wolf EndRound.
Timelimit hit.
Axis team eliminated.
Allied team eliminated.
The last two obviously declare the winner, but to decide the winner from the first two, you
need to know who is defending on the map in question.
I created a set of scripts that examine the game.log and decide the winner for each map here:
http://et.tjw.org/teamwins_long.php
If you use this, you should be aware that you will need to define elements in the mapdef array for every custom map you use, or that map will not be counted.
