a cool idea. I’ve been developing websites for years and only in the last couple of years company’s are demanding accessible websites for everyone (at least here in Portugal). this social awareness is growing in every aspect and that’s really cool.
in games, well i think that saying “oh there’s too many different disabilities” and “we’ll have to make games simpler” a bit off. i think that the solution would be something like working with organizations that deal with different kind of disabilities and trying to work out a middle term, and then just shipping a patch or an add on with the CD with a prompt at the install runtime where you could choose to install it or not.
from voice activated commands (for those who can only play with a joystick and that can use voice commands - even for a simple menu/options navigation), to visual icons replacing incoming sounds (a little “footsteps” icon maybe, running around 360º on screen, where it could enlarge accordingly to distance - sound volume is calculated by distance right?), so many different options…
a friend of mine is deaf/mute and he’s one of the best players i know (and most fun to play with), and you can only frag him from behind.
it’s a sensible topic and I’m glad that someone brought it up
J