Weapons / Abilities and obj are in major part defense sided , it’s still really hard for attackers. Normaly we need the opposite, the game have to be Attack biased and hard to defend, without this all the gamestyle is broken like it is ! An maps stucks to the first obj !
obj difficulty have to increase from the first to the end ! not stuck on the first or second obj most part of the time. do you remember your previous games ? Why the balance sucks so much ?
Why the gun play is so bad ?
example of things who dont work with Objectives, weapon and abilities :
-
Hacking objective had to be easier not shorter but more easy to do ! or dehack had to be slow dow again just to guive the defenders a little more time like decrease the hack about 5% max before the next wave of attackers, not 40%, or 100% every time.
-
Bomb Diffusing speed abilitie is also a hudge fail ! it take 2s to remove the plant ! The plant have to be quicker or the diffuse have to be much much slower ! or 2 times plant mechanic like in ETQW work much better, someone can arm your plant etc … here when you are engie you run from the spawn and defuse in 2s.
-
Buff Autolock need a really big adjustment !! bored to turn around one incap trying to find a good way to looke at him to drop a sringe, or want to drop a sringe and buff the sided guy, or lock on the command post etc … we have a lot of buttons why use only one ??? you really need to improve this system and make one adapted to the pc players not a console port of your “ONE BUTTON FAIL”
-
Body type ? useless ? >>>>> YES ! we all play light and it’s really easy to finish a heavy !
-
Heavy weapons ? useless ? >>>> YES ! Due to the body type ! we can’t change in game and we dont want to be so slow and weak even with a big gun !
-
Spread is just a hudge joke ! please tighten the spread and reduce damage
-
Secondary obj are just useless cause there are really defense sided (top door in reactor inside, lab inside, ccity door, etc …in defense your can cover both primary obj and secondary obj from one point !! WTF
-
MG nest are useless !! so ridiculous spread and efficiency. never use it only noob use it sometimes and after few bullets they understand why nobody use it
-
Spawn times need adjustments to fit the obj.
-
satchel take to long to plant and mecanics sucks again another defense sided abilitie ! we need to drop it like in Wolf ET to be really offensive.
-
Nades are so useless even with grenade shooting. really hard to attack with this. Nades are nades make it real. impossible to clear a place even with all the people throwing nade a the same place !!! WTF ? make normal nades and overperfull nades for soldiers with the good habilities. before in Wolf ET or ETQW when you where in trouble with all the team been spamed with nade you have some powerfull weapon to give the change and clean obj like airstrike, panzer, anansi, artillery, etc … In Brink you dont have even a nade who can frag someone correctly, become really harder to get out a spawnraping etc … you dont have any massive weapon to make the hole and go trought !! in BRINK you just shut up and send your little lolypop nades … not really efficient. I’m happy to see there is no panzer in BRINK but we dont have anything … not even nades …
-
Medic pleasure toy is really useless to it really take to long to be really effective. like this is again a defense sided habilitie cause when your are in attack ,you need to Move quick and rush ! you dont have the time to stay 1 min at the same place when you know there waiting and make one more thing to clutered the screen (blue things are to big you can hide in)
-
Crosshair and HUD need a big BIG adjustment and some cutomisation (asking since pffff … 3 month ? look like 1 year and still no awnser … not even a little word … dont worry the game is near the end ! no more player care about ! Only old boys like me who hope for a SDK or a magic improvement (I had a dream !) and cause I dont already find my new game for the next month … I dont what i’m doing here, maybe just lost on the web …
-
And finaly some respawn map design always defense sided …
so Defenders are bored cause 2 or 3 defenders can hold a spawn and other run around doing nothing or waiting, and attackers are bored to be raped so they rage quit ! what a nice game …


