if you set g_LTchargeTime to whatever, the charge bar is changed appropriately. But there’s an odd side-effect.
If you set e.g. 100 or 200, you can only throw ammo paks every 10 or so seconds. The bar is completely full, but it just wont throw them. Set at 10000, you can throw an ammo pak around once every 5 seconds (just rough times).
Airstrikes are not affected, they can be thrown as frequently as you would expect with the adjusted times, ditto artillery. The same thing did not happen with medics, g_medicchargetime 100 let me spit out medpaks constantly, as did g_ltchargetime.
On a similar theme (tbh I’m much more interested in this), g_heavyweaponrestriction doesnt seem to work as I thought it did, testing offline on my PC as server with g_heavyweaponrestriction at 0 I cannot chose any heavyweapon soldiers, but can let loose as much airstrike or atrillery as i want, including whilst testing ltchargetime 100 chucking them out near constantly, with no “all planes are already in use” showing up in the console. I tried g_heavyweaponrestriction at 0, 0.01, -1… Same. Similar happened on a 6-player server (patched), nobody seemed to have support fire restricted at all.


