So Fragger is a lot of fun to play and he’s pretty much my main in competitive / match making but let’s keep it real he reallyyy needs a nerf. Frag grenades are so out of control right now the potential to consistently kill 2, 3, 4 people in an instant is just way too powerful compared to other mercs.
Competitive matches are ending with fraggers on 30, 40, 50 kills and medics on 10-15 and even less at times assuming it’s not a stomp.
I was thinking maybe this is by design and heavies / assaults really are the name of the game in dirty bomb and other classes are meant to support them but like, what is going to happen when thunder comes out? Let’s say that their guns are of equal strength (fragger’s is probably better but for this let’s just say they’re equal) why would anyone pick thunder for a flash bang when instead of flashing them you can just instagib them? His nerf is without a doubt inevitable and it’s just a question of how long this fragger meta is going to be drawn out.
I wouldn’t even change his gun or hp they’re strong for sure but he has zero utility and his potential for flanking and spraying down teams is fun but not obnoxious. It’s the frag grenades in my opinion that need to be fixed.
The damage and instagib potential I actually like, sort of like a vasili it’s fraggers job to get a pick the team can move in on, it’s just too powerful right now.
Suggested fixes!
- One frag grenade
- 45 second cooldown as opposed to 30
- Stop fragger from cooking a grenade then swapping weapons to cancel it, once it’s primed he has to commit to the throw
So, please consider nerfing him. Go watch some match making games with high skilled players and watch the fragger chaos unfold!!