Hi guys, got the game last week and after a fair few late nights now @ Level 20 :). Only played bots on hard so far whilst I lean the ropes (+ to be honest I quite like these types of games offline anyway, used to really enjoy Q3A on nightmare).
Anyway… was just wondering what FoV most people here are using (ui_fov). I usually go for 90 given the option as really dislike the tunnel/zoom effect of low FoVs - they just seem really unnatural to me. Would rather have a bit of fisheye than feel like I’m permanently looking through a scope.
I’m currently using 85 however as when I go to 90 the weapon and arms become a little too distorted for my liking (Euston is my weapon of choice). Also some weapon/ammo/jacket combos can display clipping with the arm and the gun (though generally it seems to be very minor) or display a bit of a broken wrist effect. Examples being drum mags + SMGs clipping and Lobster with the wrist (though I use neither of these currently).
I’d say 90 FoV for the environment and if we had the choice 80 for the weapon seems like a good combo but the two seem to be linked in Brink (hence my 85) unless any one knows differently?
If I was going purely for a competitive edge 100+ or so is prob an advantage, but 90 just feels best in terms of making me ‘feel there’ without any real distortion or zoom.
Will prob keep switching around in the 80-90 range for a bit until deciding on what I find best (playing on an 30 inch, 16:10 @ 2560x1600).
Anyway… Sorry for rambling on, be interested to know what are you guys using and why?
(also got to say, I really like the art style and it’s implementation + interface is nice, clean and tidy too :))


