Everytime the player count reaches g_maxgameclients i’m experiencing this bug.
Test settings:
set g_maxgameclients 2
and 2 players on the server
I will completely forced to spectate if i switch to a new class per class-change-script. First idea, my script isn’t correct. But then people complain having the same with changing per limbo menu.
So i tested it with the settings above, having one pc always watching score-table (to check the status of the other player) and one changing classes per limbo. Every time i click on a new class the players goes spec, then when i press ‘ok’ he rejoins the team.
Anyone an idea?
This is no v1.02 bug. I had this also before patching, but no time to investigate the cause.