this is bullshit. If you join a game and your team gets stomped - exactly what measures can you take to make the match balanced? If i would join an 8v8 (which i never do) halfway through, I would immediately sway the balance of the game, and I’m not even that good.
There is nothing, literally NOTHING that an average joe can do to solve the unbalanced games problem. Its like saying we can stop all murders if only killers just stopped killing, du-uh.
On the subject:
I found the video pretty biased, at least the author didn’t make claims to otherwise. Still many good points made, like a lack of focused roadmap, trinket/case event distractions that look like cashgrabs more than they look like an honest effort to make the game better, and the worst of all - proliferation of new bugs that just should not happen. Almost every patch comes with some crazy new bug, and some old bugs never get fixed.
Nevertheless - game has improved a great deal over the last year. Merc balance is pretty good, at least for pubs, with just a few outliers (phantom weak, burst too stronk is pretty much it; rest is whine). Average like/dislike rates on steam have been slowly but steadily rising, players in 2weeks numbers are very stable, and look better than in the fall.
Lack of balance is a very deeprooted problem, stemming from multiple issues that most players would not have a clue about. these include:
- huge skill gaps between players
- poor lobby system implementation
- snowballing effect of good teamwork
- bad luck in team composition (no medic? you are fucked)
- publi
Public matchmaking could easily solve ALL these problems, and surely match balance is the nr1 complaint of players throughout the entire open beta stage.
B.montiel makes an excellent point though: if the matchmaking implementation is as buggy and unstable as many other features were, this might really be a major blow to the game, from which it will never recover.
I definitely agree with the devs regarding advertising. Full release will be the final big hype train, advertising before will just suck the air out of the release. Many of the players that have thrown the game away when it was originally released as open beta were claiming they would be willing to give the game another chance should it solve some of the problems (again - most of which stemming from poor match balance).
I am dumbfounded as to why the YT video author thinks the train hype is overhyped already. There is very little hype so far, just because a community manager is excited on a stream, doesn’t equal overhyping anything, at least to me. Community managers are NOT DEVELOPERS : )