Flame thrower accuracy


(Vaticool) #1

>>> Map: radar

Overall stats for: Vaticool (1 Round)

Weapon     Acrcy Hits/Atts Kills Deaths Headshots
-------------------------------------------------
MP-40    :  22.2   50/225      5      0         1
Thompson :                     0     13         0
FG-42    :                     0      1         0
F.Thrower: 2200.0   22/1        1      0         0
Grenade  :  11.1    1/9        0      0
Dynamite :                     0      1
Landmine :  16.0    4/25       3      0

Damage Given: 1384    Team Damage: 515
Damage Recvd: 1933

Look at the flame thrower accuracy !!! not hard to have best accuracy !!
Didn’t remember to read something like that in forum :???:

This is an old log (15/06/2003) now I play better :smiley:


(Wraith2k3) #2

This is an old log (15/06/2003) now I play better

Yep. You do :smiley:

Thats if your the same vaticool I saw a few days back (green + yellow name?). If not, then someone stole your name :slight_smile:


(Vaticool) #3

thx :smiley:
Yep I am now green and yellow - these colours make me look younger :smiley:


(Borsuk) #4

Yes, there’s indeed a bug with Flamethrower.

It might sometimes happen to me to have 6 panzer shots 8 kills, but I’ll never believe I can have 150 % accuracy with Flamer.


(LegoManser) #5

You can easily get a 200% accuracy if you hit 2 people with one “flame burst”. Hitting 22 is a lot though. :smile:

PS. Is my signature picture too big? It looks like it is placed wrong or something.


(ETplayer) #6

Wtf is that on ur picture, a chiwawa ??


(LegoManser) #7

It’s a bull. :banghead:

hehe :slight_smile:


(Vaticool) #8

I don’t waste money, with a tear of oil, I can burn 22 people … and then I wait a week cos oil is expensive :smiley:


(Rippin Kitten) #9

I think this has to do with the “lingering damage” effect of the flamethrower. You hit someone once, but they keep taking seperate instances of damage to simulate the slow burning effect. This would be like shooting someone once and they take 20 instances of 2 points of damage. This would count as 20 “hits” for one “shot.”

RK