I’m finding it quite frustrating to play the game at the moment for various reasons, one been that I can’t readily tell which class the enemy is and sometimes in close quarters if the player in front of me is friend or foe, this is thanks in part to the customisation options. A friendly player can sometimes appear to have the red tint but in fact it’s just his clothing options. Having to rely on colour coded floating icons and text is a bit of nuisance for me personally, I’d much rather rely on model silhouettes and colour, they are much more noticable.
My proposal is as follows, allow a server the option to force a player’s clothing options and colours depending on their team and class like so:
(Click for larger size)
Unfortunately the resistance options don’t produce as much silhouette variance as the security ones do. Also note these are just examples.
I think this would be useful not only for clan matches but also for general public play. It would obviously require a mod to be implemented as I can’t see Bethesda or Splash Damage wanting to effectively turn off one of their key selling points of their game. (Customisation)
Thoughts and opinions?