Something’s a bit odd with the servers. Seems like there are some server lag spikes when people respawn that causes, is caused by, or otherwise coincides with the free flying. Me and some other guy had a couple seconds of flying around together as spooky ghosts on chapel. Hardly sure, though, as I haven’t seen enough instances to do anything other than wildly speculate.
I also see some people warping but I don’t know if there’s more than before or if I’m noticing it more now because other people said it was increased.
I’m rather concerned about the br-16 being a laser. TTK is really low when my aim is actually on point with headshots. Feels like I could macro it to be an automatic and it’d be the most accurate of the lot.
Shotguns can gth but I wouldn’t say they’re OP, or necessarily competitive with the alternatives. They’re just not fun to fight, and nor is anything else that 1hit kills.
I liked where aimpunch was, last version. I didn’t notice it, so perhaps it felt natural. Obviously, that’ll be subjective.
Kill confirmation audio is welcome because fights in this game feel much less consistent than in ETQW when I could judge to the shot and disengage when my opponent was dead, regardless of if there was lag and they dropped dead after a brief pause. Could be weapon RoF and hp variety combined with less experience. It bugs me a lot in firefights, however, and the new audio helps.
While fragger’s my most played, I haven’t tried the k121 yet because I don’t like dying to enemy fraggers. I’ll have to remedy that quite soon, although probably not in competitive.
Some people in my ts saw a hacker in competitive with a hack website for a name so obviously the anticheat isn’t a magic bullet, but that was expected.
To the general point about TTK, is it, perhaps, time to increase all character speed by ~5% with this added accuracy?
Maybe it’s time to remove jump spread bloom?! :3