Hey all!
In this Fine Tuning Update we’re sanding off some of Turtle’s rough edges, as well as fixing a few other issues that have been lurking for a while.
TURTLE
- Fixed bug where the Shield would sometimes not award XP correctly
- Fixed bug where the Shield could be placed inside an MG
- Fixed bug where the Shield did not properly block damage from the owner’s C4
- Fixed bug where the Shield appeared too opaque when viewed through IR Goggles
- Fixed bug where the Shield would make enemies too difficult to see when viewed through IR Goggles
- Fixed bug where a Healing Pulse could heal through enemy Shields
- Fixed bug where the Shield’s pulsing effect was not visible on minimal graphics
- Fixed bug where Turtle’s V-Says that did not have VO were not greyed out
- Fixed bug where friendly explosives did not damage the Shield on friendly fire servers
GAMEPLAY
- Fixed bug where players would receive negative suicide XP for enemy-inflicted damage
- Fixed bug where melee weapons were inconsistently registering hits
- Fixed bug where melee weapons would not register a hit if touching a wall beforehand
- Fixed bug where a player could get stuck in the item throwing animation until their reserve was depleted
- Fixed bug where the incorrect enemy weapon could appear after being killed
VAULT
Numerous small visual, text, audio and collision fixes
GENERAL
- Fixed bug where clients could crash upon joining servers at the end of match
- Fixed bug where players in Ranked could sometimes be forced to play a completed match again
UI
- Fixed bug where Turtle’s PDA showed “Click to Continue” even after players had seen the help screens
- Fixed bug in Ranked where disabled Mercs did not have a distinct border
Thanks!
shoe.