It hasn’t been posted here somewhere, so I’ll go for it.
(Sry if it has, but I haven’t seen it)
A little heads up for everyone!
We’ve been listening to the feedback that’s been provided over the last few weeks, particularly regarding the state of Phantom and changes made to View-Kick.
While we can’t confirm any details about the nature of the changes yet, because QA is ongoing and we live in constant fear of their wrath, we’re aiming to release a smaller update, centered around balance improvements and bug fixes. This will include changes to Phantom, View-Kick, Sparks, weapons and augments, all to improve the balance of Dirty Bomb.
There’s also other changes - Bug fixes for augments, improvements to the Daily Missions, enhancements for the Spectator mode and more coming your way.
As excited as we are about getting new content and new features into Dirty Bomb, we also need to make sure that everything already in Dirty Bomb remains a high quality. As we move forward, many patches will be focused on future improvements to the existing game, keeping Dirty Bomb as fair, sturdy and competitive as possible.
We hope you enjoy the changes to come, and the new Mercs, Maps and more in the pipeline. Thanks again for being such a passionate bunch - Keep on playing Dirty!
– Team Dirty Bomb –
http://dirtybomb.nexon.net/news/2993/upcoming-fine-tuning-update
Augment-changes? Yes, please! Fletcha-playas r happy. Hopefully the useless Lock-on-augment is being fixed
Balance- and Weapon-changes? Yes, please!
But I still somehow feel like this is the kind of “fine”-tuning Phantom needs. I really dunno how “fine-tuning” will bring Phantom more in line, since it’s the super-duper-awesome-combo of cloak, a cloak that is also armor, one of the best SMGs and the best melee-attack, makes him kinda “unbalanced”.

I’ll update this thread when I know for sure