Hi all,
There are a few comments and suggestions i’d like to post :
VOICE COMMANDS
- Better Voice commands : need more mnemotechnic ways to remember codes. As in Smite for example : VGS V=Voice, G=General S=Sorry
VGS is easier to remember than a V45. - Voice Commands shortcuts should also be displayed when someone use one : Name [VGS]: Sorry. This way we can learn them from others.
INTERFACE
- Ergonomy is still not perfect. Menus are too slow. lots of unnecessary screens
- When hovering over XP, need info on XP need to next level
- Drag and drop Loadout Cards in lobby to change their order
- Loading screen : next tip pressing a key or mouse button
- Deploying on a map when first logging to a ongoing game onto a server or starting a new map is too slow
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- possibility to see stats of all players at the end of games, not just their own.
GAMEPLAY
- Repairing : Merc with Mechanic augment should have priority over one that does not have it.
- Long jump too hard to achieve.
- More stats about players : We need Game Mode XP, Combat XP, Support XP. It is much more relevant than just K/D.
- The tutorial is way too basic. it should teach long jump and tricks, etc…
SERVERS
- Ghost players still there.
- More filter options would be great : by level, region, number of players etc…
- We need high level public servers
- No info on server name once in game (impossible to tell someone that is not in your friend list where to join you)
- no auto reconnect to last server or at least a history
SKINS
- We need better skins, well not skins and recolors but different models. Some current models mostly lack personality to me : Arty, Skyhammer, Fragger.
- Skins should be independent from loadouts.
GRAPHICS
I think more graphical options (more lower settings) should be added to allow more payers to play comfortably.
MAPS
most maps have unnecessary details. The game is so fast you don’t see them actually so it would better not adding those details and use these resources to make more maps. At least at the start. Details could be added later.
HUD
A HUD editor within the game would be great. Placement and size. Options to disable some information (example : minimap).
LOADOUT SYSTEM
Many think that augments and weapons should be independent but I don’t agree. Augments and weapons (primary, secondary) are the way to balance cards. If you make them all independent veteran players will have a huge advantage over newbies and this game will be a lot more unbalanced. Having to make a choice over augments, and weapons is a good thing at least in such a loadout card system.
An alternative system would be to craft cards using only LC from the desired Merc. but to balance this, you could keep the augments and the weapons. Example you have an iron LC with Get Up and Extra Supplies and SM72 then if you craft it with 3 iron Sawbonez and select the SM72 one, then you are sure to get the Bronze SM72 with Get Up and Extra Supplies.
That system would allow to have a limited control over crafting.
