Feedback Wanted: Dirty Bomb's Updated Look


(RasteRayzeR) #21

It’s nice, but from what I see, you guys just put more stuff to block our already really narrow streets … please … don’t



(.FROST.) #22

[QUOTE=MrFunkyFunk;455619]How much was retouched? Kinda hard to judge marketing screens imo.
Overall they look nice.[/QUOTE]

Yeah, that’s also what I thought. But if the game really comes out like this, it’d be awesome. But I remember like it was with Brink(yup, again); the promo pics where just too good to be true, then the famous three part ingame demo with Rado appeared on YT and everything was still cool, not as cool as I’ve imagined it, but I was still full of exitement. The release version however was really a bit of a let down. And that’s coming from someone who really was and still is into that game; it just didn’t reached my full expectations, that’s all.

But to be fair, DB allready looks quite great and when the release version is going to look like in the pics above, then it’d be outright Epicness and I’ll scream that from every roof top I can climb on to. You guys make the game look like this and DB will destroy every F2P-FPS game, out there. At least if the feel and responsiveness of the game finally matches the graphical fidelity from the pics above.


(Wezelkrozum) #23

Oke guys, sorry for the terrible screenshot comparison. I hope these will make things alright between us :smiley: With big thanks to Loffy, Jason and Redtractor for their modelling work!








(Mustang) #24

Well if it’s anything like the difference between the screenshots (thanks Wezel) then it looks like a worthwhile improvement.


(iwound) #25

Only difference is theyre sharper apart from the added trash.
the 2nd pic has different directional lighting. is this just for the shot?

models look better self lit. back of medic looks lit opposed to original in shadow.


(Nail) #26

not sure if just SG server but this is what greeted me on LB



(Dormamu) #27

[QUOTE=badman;455609]…have a look at them below and let us know what you think!




[/QUOTE]
Map pack for Brink? :smiley:

personally i will change SS2 with something like this



and SS3 with something like this

:smiley:


(Ashog) #28

lol, Fops looks like Jason Statham on the second screenshot :stuck_out_tongue:


(Rex) #29

They look fantastic! Ready for the public release I would say.

Can we have these high contrast colours now ingame?


(BomBaKlaK) #30

double post please delete ! thx :wink:


(BomBaKlaK) #31

Way much better !!!
more contrast, more vibrant colors, much more clearer and sharpen as said before.

now need some test in-game.

Mouhahahahahaha !


(rookie1) #32

[QUOTE=Dormamu;455685]Map pack for Brink? :smiley:

personally i will change SS2 with something like this



and SS3 with something like this

:D[/QUOTE]
from where Dormamu you took these one ? they look great !


(Mustang) #33

//youtu.be/8_2_zp7tcxI


(rookie1) #34

OH! ty
nicely extracted :slight_smile:


(DB Genome editor) #35

Will it actually be attackers bright / defenders dark or friendlies dark / enemies bright as it currently is? The current scheme is neutral since enemies look the same to everyone.

Also does this mean premium skins will come as pairs (one bright “away” jersey and a dark “home” one) or will you have to acquire and equip them separately? For instance you could have a bright premium skin on attack / as seen by the other team (depending on the finale scheme) but have something completely unrelated or even the default on defense / as seen by your team?


(ImageOmega) #36

These screenshots look fantastic! Definitely makes the game look exciting and interesting. Also, the colors look really sharp and vibrant! I knew the art team has always been fantastic, it was just translating that to an in-game experience.

Are these wallpapers? I am dying to update dirtybombers.com!

By the way, dirtybombgame.com seems to be down at the moment.


(rand0m) #37

Now we just need some awesome maps! Hire willits he built dm6 in one night or some sh1t.


(Nail) #38

rand0m, if I buy you out will you go away forever ?

SD, can I do this somehow, tell me who to make the cheque out to and where to send it

mentioned this earlier
http://forums.warchest.com/showthread.php/36501-North-American-Game-Night-Anyone-Interested?p=452883&viewfull=1#post452883


(H0RSE) #39

They look really sharp and vibrant - reminds a bit of BRINK, and I absolutely loved the aesthetic in that game.


(Protekt1) #40

I’ve always loved the art work. Looks like you’ve improved it. Kudos.