Explain why this isn't pay to win


(Sterling) #1

Not for me (I ain’t that stupid), but so I can get 2 different forums disagreeing with this guy that keeps insisting that Dirty Bomb is completely pay to win because he doesn’t get everything by playing 5 hours.

Seriously, I feel my brain cells dying trying to tell this guy why the game is fine and he’s just getting killed by better players.


(Faraleth) #2

You can’t “buy” power in any form. You can buy any bronze loadout of your choosing for credits and anything above bronze is simply COSMETIC. There are no extra bonuses for owning something shiny. :slight_smile:


(Kirel) #3

Everything you want in this game related to loadout cards (which affect your gameplay the most by far) is achievable by using in-game Credits. Once you have the basic “best bronze card” for each of your mercs, then there really is no point in upgrading your cards other than making yourself look cool.


(Amerika) #4

Buying mercs or loadouts with real money is like buying the shortcuts in the BF games where you unlock everything fast. Otherwise you just play the game and unlock them naturally. And it’s not like you have to collect all the Pokemon. Get the mercs you want and one or two cards per that you want and call it a day. And the credit gain in Dirty Bomb is in a really good spot I feel.

If I ever got a feeling that DB is becoming being pay2win I would be gone. It’s the only F2P game I’ve ever stuck with.


#5

Yea, Faraleth is quite right here.
If that guy still thinks Dirty Bomb is pay2win… well, I don’t know.
There are shooters where you have to pay just for a different crosshair.
Real money weapons deal more damage and that stuff.

Dirty Bomb definitely does not belong to that kind of group.


(watsyurdeal) #6

Because you f#@kers haven’t played Tribes Ascend


(Amerika) #7

I did. Then I left it pretty quickly.


(LifeupOmega) #8

'Cause I just went 57/6 as Skyhammer with stock loadout. That should say it all.

Nothing above Bronze is a game changer, augments for the most part aren’t massive game changers, and a lot of mercs have pretty good stock weaponry.


(Sterling) #9

Blood Eagle has our flag (again).


(Jostabeere) #10

But it is paytowin! Bronze loadouts make you an uber mega power invincible god! Those augments are totally gamebreaking!


(_Sniff_) #11

I would say that sparks having potent packs increase the amount she can heal is verging on pay to win. I mean it helps the team so no one complains. It’s like Fletcher having more explosives damage. You’d be stupid not to use it.


(Cooks2826) #12

@Sniff Giving Fletcher more explosive damage would be the end of the world as we know it.


(B_Montiel) #13

Well, tribes ascend is in a certain sense a p2w because you needed to put some money in it to obtain all time xp bonuses which make the grinding decent for a regular player. Besides, everything is obtainable through grinding and no items are real-money only.

From my point of view, as long as there are not any pay-only items (imagine some kind dlc available which would cut n% of the experience for free players), we can’t really call a game pay2win. As long as free players are theoretically on par with paying players, I don’t really mind. The rest is just strategy on how you’re going to retain free players and give them the desire to put some money in your game. This totally failed in tribes ascend because free grind with no bonus at all was just terrible.

In dirty bomb here, I still don’t understand how people can think it is pay 2 win. Compared to league of legends, which can be described as the most the successful f2p game and probably economical model, look at what is necessary to have a merc/hero at its full potential :

  • in db : most mercs are at 50k which represents 4/5 days playing 2/3 hours per day. Having the two most efficient loadouts for this merc through bronze buying will cost you 35k, so more or less 3 days at the same rate. So that’s less than 25 hours. And I’m not considering you may gamble in trade-ups in between, and this may significantly reduce the final cost of this.
  • in league of legends, if you consider the average price of heroes at 3150 credits, this will require you at least 5 days playing 2/3 hours a day. Creating a full top level rune page from scratch is above 10k. That’s 2 weeks of playing at the very least. Ok, rune will be used for other heroes, but past some point you’ll need other rune pages and those are expensive as well…

That’s just example with another game which has never been criticized for its grinding model. And ALL the current cosmetics (except obsidian and founder cards, but please…) are available through free grinding and gambling. In my opinion, DB is very fair to the free player customer/grinder (he’s a customer no matter what).

Honestly, I’ve yet to see another game where the model is this fair with people who grind enough. Legend of Legends is probably the most explicit example and also the one I’d think of as a pretty fair model for free players. And don’t give me valve as another example. TF2 was a good and profitable fps game they turned into a profitable f2p carnival simulator. Dota 2 is free to play for the only reason of competing with LoL. And I’m still thinking CS:GO never went F2P certainly because Dota 2 model was not sustainable for them in the long run.

Rumors and conspiracies…

http://static.directmatin.fr/sites/default/files/aldrin_apollo_11_crop.jpg


(LifeupOmega) #14

People never criticised leagues F2P model? Almost everyone I know has criticised that. Isn’t it at like a few years of solid playing to unlock everything now? That’s kind of ridiculous.


(Nail) #15

[quote=“Envy;18393”]Not for me (I ain’t that stupid), but so I can get 2 different forums disagreeing with this guy that keeps insisting that Dirty Bomb is completely pay to win because he doesn’t get everything by playing 5 hours.

Seriously, I feel my brain cells dying trying to tell this guy why the game is fine and he’s just getting killed by better players.[/quote]

ignore him, he’ll go away


(krustybread) #16

[quote=“LifeupOmega;89414”]'Cause I just went 57/6 as Skyhammer with stock loadout. That should say it all.

Nothing above Bronze is a game changer, augments for the most part aren’t massive game changers, and a lot of mercs have pretty good stock weaponry.[/quote]

I very much agree. Nicely put …


(B_Montiel) #17

You’re probably right. My point was probably right 3 years ago when I stopped playing this game :p… The big difference is that the only thing they can do is to add more heroes because they’re totally locked in the 5v5 classical moba game mode. Things have changed indeed. Back in the days, things were already harsh, but you don’t really need the whole heroes to enjoy a very good part of the experience…


(Sterling) #18

e: the guy hasn’t answered in a while after I linked this thread to him. I hope that halted the constant “but this game is pay to win because I said it”.

Point made. There are over 100 champions to unlock in that thing, and the grind for one is pretty similar to Dirty Bomb’s.


(Backuplight) #19

[quote=“Envy;18393”]Seriously, I feel my brain cells dying trying to tell this guy why the game is fine and he’s just getting killed by better players.[/quote]Sometimes you just have to know when to give up the argument. Most people who stick to their guns insisting a game is pay to win have no actual concept of what pay to win really is, they just see it as an excuse to complain about not wanting to buy something. @Faraleth explains it aptly.

Getting killed by something you feel is “cheap” (an airstrike they didn’t see coming, a Kira laser they didn’t see coming, a phantom they didn’t see coming) can give the impression that a merc is “pay to win” I suppose, but really, most people are just lost causes on the argument.

Above all I just wish people would stop throwing the term around like it’s synonymous with “this F2P game has a cash shop”.


(Amerika) #20

BTW, your forum bud doesn’t happen to be an Angry Joe (with his super pal Delrith) fan is he? Ole AJ loves to call games/companies “Corporate Commander” but he literally vilified Dirty Bomb to profit on his rant video and didn’t even bother doing any research and quite a few of his followers soaked it up. Which ironically makes him the Corporate Commander.