So, there is still no topic regarding execution mode and prototype map with 2 names (Canal, Overground).
I played 4 matches and the words I said before test are correct:
“As long as there is no revive limitation, this game mode is pointless.”
Each team has 1 or 2 enginners and others are medics. People know that it’s the best draft to win each round.
Gameplay speed and merc abilities makes execution boring, repetitive and slow.
The round time is huge for this type of gamemode, people are camping, people are healing because there are 3 minutes to do something.
Map is too big, I understand know, why we have 7v7 test, however there are some good trickjumps and one strange roof where it’s not possible to jump(Where attackers are pushing from right side).
So, as a little summary to make this mode better:
- Smaller round time
- Smaller bomb countdown
- Smaller map
- Revive limitation
- Merc restrictions