Before the patch, we got a lot of people telling others they just needed to “learn how to counter Phantom” instead of pointing out the numerous problems with the merc.
I’m sure not all those people are now complaining that he’s useless and the worst merc in the game - but I like to imagine they are. To which I’d like to respond with: Maybe you should try to figure out how to play him properly, instead of demanding the changes be reverted.
With that out of the way, it’s obvious Phantom will get a second look, and probably quite soon. Nader got the exact same treatment: First she was a bit too powerful ( and her martyrdom bugged as hell ), then she got nerfed pretty hard. Then those changes were softened up somehow, and she now sits in a good place.
I wouldn’t hold my breath for a complete rework, but I can easily imagine the general melee changes being either reverted, or changed quite considerably. I’m guessing stealth will get less visible, too, though I don’t know. All that remains then is for Phantom players to realize they’re not supposed to be doing suicide attacks with a sword out, but rather use their stealth and shield to get into a superior position, and attack at range. You know what kind of damage Phantom could do to someone hiding behind the EV, or to snipers, or things like that?