Greetings
I was wondering if theres a topic or instruction for putting 2 mods in a blender.
I am not game developer, but for the last two days I kinda felt I was. What I did is basically
putting 2 mods into 1 directory. Yeh… thats basically it.
See here the end results:
ETQW + TA 3.5 + INSTAGIB <-- click
Simply made dubplicate of qwta_v35, renamed it and added the 5 instagib maps (+ campaign) +mod.
The blood effect with the realistic weapons (shotgun) is just crazzzy.
ETQW + TA 3.5 + 23 Century WarFare. <-- click
Simply made copy of qwta_v35, renamed it and and added the 23 century maps.
Would be fun with vehicle drops (tried to overrule them), but the 23centrury mod seems to stick to its own vehicle rules.
A Tech-DI told me using 2 mods from 1 directory and thinking it will work is impossible. Well… it does looks like there is some sort of merging going on. These mod combination gives me extra rules and features then loading the original. I understand its harder to understand what it does and not does (you have to try everything out to understand what the merging results are).
Is there an extreme danger (for the server or players/computers itself) to put this on a server? I’m sure it needs some fine tuning, but so far I haven’t noticed any game play bug during the game. (didn’t even noticed the presents of a magog!)