etconfig editing question


(jdc) #1

When you wish to set:

seta com_maxfps “120”
seta com_hunkMegs “192”
seta com_soundMegs “32”
seta com_zoneMegs “32”

Where are these values best edited and executed? Is it required these be changed on the etmain\etconfig.cfg, or can they also be part of an autoexec.cfg?

Thanks, jdc


(squadjot) #2

copy/paste from earlier post: (this is tested)

hey…puzzled with the thing with all this “ET resetting stuff” issue… and to me it looks like theres one file who controls them all thats the one in :

/etmain/profiles/yourname/etconfig.cfg <-- the one in etmain/profile …regardless mod

i tried with ETpro…and it seems if i need to change some variables that normally needs vid_restart…or completely shut down and restart of game, i need to be sure that my variables are in that file… (this seems to be the file ET starts up on EVERY time (regardless MOD)…then again when mod loads it loads the mod specific profile mod…BUT…its only the vars that does not need restart that will change (binds,cg_vars,stuff)

An example would be com_hunkmegs, normally in RTCW you would be able to just type /com_hunkmegs 256 and then vid_restart…but now u have to restart game completely to get it set… and to get it stored, and used as preference.

I have,…started ETgame (normal mode/ no mod) exec my setup (containing all the vars)…and make sure all my variables are stored in my /etmain/profiles/yourname/etconfig.cfg (check after u closed the game, that the vars have been stored, or else manually edit it)…after that, simply copy it around to the other folders, and overwrite existing etconfig.cfg’s

now if u want some specific binds in ETpro only…then you would add the bind changes only to the etpro/profiles/yourname/etconfig.cfg.


(jdc) #3

Thanks for the reply. Had a problem and along the way found people who said leave the et generated etconfig.cfg file alone from any changes and make/apply all changes via a custom.cfg file (key binds and the like.) These guys either solved an issue doing this, do this out of experience, or followed others advice which fixed their problem yet they themselves didn’t know the why’s. On these 3 ‘megs’ values I’m trying to find out where they should be defined for the game to execute. The custom.cfg examples I’ve seen never passed the ‘megs’ values, but advice in a high ram machine is to bump up the defaults. So, the ‘megs’ values simply stay in etconfig, they’re safe to edit there, and cutom.cfg is for keybinds and the like. This is really a syntax question and uptil now it looks like the ‘megs’ values are etconfig.cfg only (even if you can or maybe under some circumstances do wish to include them in a custom.cfg, or to tweak them from the console.) -Right?

Appreciate the copy/paste it explained the other side of which etconfig.cfg becomes master after you find more than one, and which one. Thanks, jdc.


(squadjot) #4

Just to follow up…

Ure right about the ‘megs’-vars (i assume u mean a var like com_hunkmegs) . it seems that it will only stay for good if u make sure its set in the cfg in etmain, /etmain/profiles/yourname/etconfig.cfg, <-that is

u can also still use the autoexec.cfg (but again i reccomend you to use the one in etman.

u actually CAN use a autoexec mod-specific also…etpro/autoexec.cfg … <- will work also… but it will reload (exec again) when server restarts (can happen before mapchange, which is quite common on some servers, to reset XP)


(jdc) #5

Big Thanks Squadjot, sounded like things were going exactly that way. (megs values in etconfig.cfg.) Thnx for the addtnl info.

jdc