ET: Ultimate Map Rotation


(FrontRunner) #1

As the admin of our Game Server =SIE= Special Intelligence Executives (212.13.197.144:27971) I have installed the following map rotations:

Campaign A

[ul]
[li]Oasis
[/li][li]Railgun[*]fueldump
[/li][li]Caen[/ul]
[/li]Campaign B

[ul][li]battery
[/li][li]supplydepot2
[/li][li]Radar
[/li][li]goldrush[/ul]
[/li]
Although the default Enemy Territory maps are still interesting to play I must admit that I have come to a point where I think the maps are getting a little bit borring. No offense ment if anybody feels that way. So the get rid of that feeling i´m looking for some new interesting maps and even other map rotations and are looking for some advice on that point from you guys.

Which maps are cool to the majority of ET players and must definately be included in a map rotation? I realize that custom maps need to be downloaded but using a 10mbit connection to have players download these maps should solve the problem (partially).


(senator) #2

rommel and steelplant would be nice additions. Maybe tc_base or tc_beach for all die-hard RtCW fans


(Oxygen - o2) #3

MML_Church


(eRRoLfLyNN) #4

Venice & Stalingrad are nice maps, always good games.


(B4tt3rY) #5

Goldrush, oasis, supply depot1 (larger window for nades and ladder > scaffolding + it didnt fix the spawn), et_beach, Radar erm thats all i can think of atm.

i must say the worst map is cean and the maker should be shot, 2 routes to each obj ? just a really spammy full hold map