I have an ET server hosted by SOC (Social Gaming Networks)… And ive been editing the server.cfg file to customize it a little. Now the server crashes all the time. Here is my server.cfg, can u see if u see anything wrong that could be causing this.
// ETPub mod - Sample Server.cfg file
// Updated for ETPub 0.6.3
//set dedicated 2
//set net_ip “69.65.0.71”
//set net_port 27960
set sv_maxclients 30
set g_password “”
set sv_privateclients 2
set sv_privatepassword “"
set rconpassword "”
set refereePassword “************”
set sv_maxRate 13000
set sv_dl_maxRate 42000
set sv_allowDownload 1
set sv_wwwDownload 1
set sv_wwwBaseURL “http://egm.zftp.com”
set sv_wwwDlDisconnected 0
set sv_wwwFallbackURL “”
set sv_fullmsg “Server is full.”
set sv_hostname “”
set server_motd0 “”
set server_motd1 “”
set server_motd2 “”
set server_motd3 “”
set server_motd4 “”
set server_motd5 “”
set g_heavyWeaponRestriction 20
set g_antilag 1
set g_altStopwatchMode 0
set g_autofireteams 1
set g_complaintlimit 6
set g_ipcomplaintlimit 3
set g_fastres 0
set g_friendlyFire 0
set g_disableComplaints 0
//set g_gametype 4
set g_minGameClients 0
set g_maxlives 0
set g_alliedmaxlives 0
set g_axismaxlives 0
set g_teamforcebalance 1
set g_noTeamSwitching 0
set g_voiceChatsAllowed 4
set g_doWarmup 0
set g_warmup 0
set sv_pure 1
set sv_minping 0
set sv_maxping 0
set match_latejoin “1”
set match_minplayers 0
set match_mutespecs 0
set match_readypercent 0
set match_timeoutcount 3
set match_warmupDamage 1
set team_maxplayers 0
set g_speed 380
set g_gravity 800
set g_knockback 1000
set g_inactivity 300
set g_spectatorInactivity 0
set g_allowVote 1
set vote_limit 5
set vote_percent 90
set vote_allow_comp 0
set vote_allow_gametype 0
set vote_allow_kick 0
set vote_allow_map 1
set vote_allow_matchreset 0
set vote_allow_mutespecs 1
set vote_allow_nextmap 1
set vote_allow_pub 1
set vote_allow_referee 0
set vote_allow_shuffleteamsxp 0
set vote_allow_swapteams 0
set vote_allow_friendlyfire 0
set vote_allow_timelimit 0
set vote_allow_warmupdamage 0
set vote_allow_antilag 0
set vote_allow_balancedteams 1
set vote_allow_muting 0
set g_log “etserver.log”
set logfile 0
set sv_master1 “master3.idsoftware.com”
set sv_master2 “master0.gamespy.com”
set sv_master3 “wolfmaster.idsoftware.com”
set sv_master4 “clanservers.net”
set sv_master5 “etmaster.idsoftware.com”
set g_shrubbot “shrubbot.cfg”
set g_logAdmin “”
set g_hitsounds 1
set g_hitsound_default “sound/weapons/impact/flesh2.wav”
set g_hitsound_helmet “sound/weapons/impact/metal4.wav”
set g_hitsound_head “sound/weapons/impact/flesh4.wav”
set g_hitsound_team_warn_axis “sound/chat/axis/26a.wav”
set g_hitsound_team_warn_allies “sound/chat/allies/26a.wav”
set g_hitsound_team_helmet “sound/weapons/impact/metal4.wav”
set g_hitsound_team_head “sound/weapons/impact/flesh4.wav”
set g_hitsound_team_default “sound/weapons/impact/flesh2.wav”
set g_shoveSound “sound/weapons/grenade/gren_throw.wav”
set g_poisonSound “sound/player/gurp2.wav”
set g_fightSound “”
set g_playDead 1
set g_shove 0
set g_shoveNoZ 0
set g_dragCorpse 1
set g_classChange 0
set g_forceLimboHealth 1
set g_privateMessages 0
set g_XPSave 7
set g_XPSaveFile “xpsave.cfg”
set g_XPSaveMaxAge_xp 999999
set g_XPSaveMaxAge 999999
set g_XPDecay 0
set g_XPDecayRate 0.0
set g_XPDecayFloor 0.0
set g_maxXP -1
set g_damageXP 0
set g_damageXPLevel 25
set g_weapons 0
set g_goomba 1
set g_goombaFlags 1
set g_spinCorpse 1
set g_teamChangeKills 1
set g_ATB 0
set g_ATB_diff 75
set g_ATB_minXP 300
set g_ATB_minPlayers 5
set g_ATB_axisHoldoff 5
set g_ATB_alliedHoldoff 5
set g_ATB_swap 1
set g_ATB_rating 3
set g_shuffle_rating 3
set g_mapConfigs “”
set g_packDistance 0
set g_dropHealth 1
set g_dropAmmo 1
set g_tossDistance 2
set g_logOptions 0
set g_censor “”
set g_censorNames “”
set g_censorPenalty 0
set g_censorMuteTime 60
set g_intermissionTime 20
set g_intermissionReadyPercent 50
set g_skills 0
set g_hitboxes 31
set g_skipCorrection 1
set g_maxWarp 4
set g_teamDamageRestriction 0
set g_minHits 6
set g_autoTempBan 0
set g_autoTempBanTime 1800
set g_voting 0
set g_poison 1
set g_poisonFlags 7
set g_slashKill 0
set g_spectator 0
set g_medics 0
set g_medicHealthRegen 0
set g_coverts 0
set g_truePing 0
set g_dropObj 0
set skill_soldier “20 50 90 140”
set skill_medic “20 50 90 140”
set skill_engineer “20 50 90 140”
set skill_fieldops “20 50 90 140”
set skill_covertops “20 50 90 140”
set skill_battlesense “20 50 90 140”
set skill_lightweapons “20 50 90 140”
set g_serverInfo 1
set g_killRating 3
set g_playerRating 3
set g_playerRating_minplayers 8
set g_teamForceBalance_playerrating 0
set g_stats 0
set g_tyranny 0
set g_mapScriptDirectory “”
set g_campaignFile “”
set vote_allow_surrender 0
set vote_allow_nextcampaign 0
set vote_allow_restartcampaign 0
set vote_allow_poll 1
set vote_allow_maprestart 0
set vote_allow_shufflenorestart 0
set g_fear 2000
set g_msgs 45
set g_msg1 “^2Spawn ^2killing ^2Sucks ^1DOnt ^1Do ^1It^2!!!”
set g_msg2 “”
set g_msgpos 1
set g_obituary 2
set g_throwableKnives 1
set g_maxKnives 5
set g_knifeDamage 35
set g_throwKnifeWait 2
set g_constructibleXPSharing 0
set g_asblock 2
set g_panzersVulnerable 0
set g_panzersSpeed 2500
set g_panzersGravity 0
set g_realHead 1
set g_dyno 0
set g_canisterKick 0
set g_killingSpree 5
set g_killingSpreePos 2
set g_killingSpreeMsg_end “[n]^8’s killing spree came to an end after ^7[k] ^8kills.”
set g_killingSpreeMsg_tk “[n]^8’s killing spree was stopped by a ^1TEAMKILL^8 after ^7[k] ^8kills!”
set g_killingSpreeMsg_futility “[n] ^8seems to be having a bad day… ^7[d] ^8deaths without a kill!”
set g_killingSpreeMsg_default “[n] ^8is on a killing spree! ^7[k] ^8kills without a death!”
set g_killingSpreeMsg_1 “[n] ^8is on a killing spree! ^7[k] ^8kills without a death!”
set g_killingSpreeMsg_2 “[n] ^8is a killing machine! ^7[k] ^8kills without a death!”
set g_killingSpreeMsg_3 “[n] ^8is on a rampage! ^7[k] ^8kills without a death!”
set g_killingSpreeMsg_4 “[n] ^8is dominating! ^7[k] ^8kills without a death!”
set g_killingSpreeMsg_5 “[n] ^8is invincible! ^7[k] ^8kills without a death!”
set g_dmgKnife 10
set g_dmgSten 14
set g_dmgFG42 15
set g_dmgPistol 18
set g_dmgSMG 18
set g_dmgMG42 18
set g_dmgMG 20
set g_dmgFG42Scope 30
set g_dmgInfRifle 34
set g_dmgSniper 50
set g_dmgFlamer 5
set g_dmgGrenade 250
set g_dmgGrenadeRadius 250
set g_dmgGLauncher 250
set g_dmgGLauncherRadius 250
set g_dmgLandmine 250
set g_dmgLandmineRadius 250
set g_dmgSatchel 250
set g_dmgSatchelRadius 250
set g_dmgPanzer 400
set g_dmgPanzerRadius 300
set g_dmgMortar 400
set g_dmgMortarRadius 400
set g_dmgDynamite 400
set g_dmgDynamiteRadius 400
set g_dmgAir 400
set g_dmgAirRadius 400
set g_dmgArty 400
set g_dmgArtyRadius 400
set g_dmg 0
set g_dmgHeadShotMin 50
set g_dmgHeadShotRatio 2.0
set g_reflectFriendlyFire 0
set g_reflectFFWeapons 31
set g_friendlyFireOpts 0
set team_maxMedics -1
set team_maxEngineers -1
set team_maxFieldOps 1
set team_maxCovertOps -1
set g_staminaRecharge 1.0
set g_shortcuts 0
// PUNKBUSTER
// dont use set or quotes with PB.
// PB doesnt seem to like the “//” and comments either, remove them.
pb_sv_enable //; Enables PB, using +set sv_punkbuster 1 in startup line is better
pb_sv_autoUpdBan 1 //; PB bans set by admins are written to file & remembered on reset
pb_sv_CQC 1 //; Lets clients query server settings, required even for pb_cvarlist
pb_sv_KickLen 2 //; PB kicks will last 2mins (default)
PB_SV_MaxConDls 4 //; max number of updates PB will attempt to dl
PB_SV_MaxDlRate 4 //; max kb/s PB update will download
Pb_sv_noguidgrace 30 //; kick a player with no guid in seconds (0-300)
pb_sv_updategrace 300 //; kicks a player with no updated status (300-600)
pb_sv_guidrelax 0 //; 0 kicks for wrong ip, unknown and duplicate guids
pb_sv_scoreKick -9 //; score lower than this and PB will kick player.
pb_sv_specname WTV- //; PB relaxed for cameraman spectatator named WTV-whatever
// NAMES
// Stop lamers calling themselves “A Disguised Enemy!” or confusing TK kill messages
pb_sv_dupNameGrace 20 //; sec’s allowed to change name if same as other player
pb_sv_changePeriod 20 //; Works with pb_sv_changemax
pb_sv_changeMax 5 //; Kicks for >5 namechanges in 20 seconds.
pb_sv_EmptyName 0 //; player must have a name
pb_sv_minName 1 //; playername must be > 1 character
pb_sv_extChar 1 //; Allows names using extended ASCII characters
pb_sv_badname 20 TEAMMATE
pb_sv_badname 20 teamate
pb_sv_badname 20 disguised
pb_sv_badname 20 disguised
pb_sv_badname 20 disgised
pb_sv_badname 20 desguised
pb_sv_badname 20 desgised
pb_sv_badname 0 teamkill
// PB CVAR RESTRICTION
// see http://www.rtcw.jolt.co.uk/index.php?page=&action=show&id=4019
pb_sv_CvarFreq 6
pb_sv_CvarLogging 2
pb_sv_CvarWalk 1
pb_sv_CvarUserPulse 99
pb_sv_CvarChangedPulse 99
pb_sv_cvarempty
pb_sv_cvar rate IN 2500 25000
pb_sv_cvar snaps IN 20 40
pb_sv_cvar cl_maxpackets IN 15 100
pb_sv_cvar cl_timenudge IN 0
pb_sv_cvar cl_freelook IN 1
pb_sv_cvar cg_bobup IN 0 0.005
pb_sv_cvar cg_errordecay IN 100
pb_sv_cvar cg_shadows IN 0 1
pb_sv_cvar cg_fov IN 90 125
pb_sv_cvar m_pitch OUT -0.015 0.015
pb_sv_cvar m_yaw IN -0.022 0.022
pb_sv_cvar r_flares IN 0 1
pb_sv_cvar r_primitives IN 0 2
pb_sv_cvar r_nv_fogdist_mode INCLUDE NV
pb_sv_cvar r_drawworld IN 1
pb_sv_cvar r_drawfoliage IN 1
pb_sv_cvar r_znear IN 3
pb_sv_cvar r_showtris IN 0
pb_sv_cvar r_drawentities IN 1
pb_sv_cvar r_showmodelbounds IN 0
pb_sv_cvar cg_tracerlength IN 160
pb_sv_cvar cg_tracerSpeed IN 4500
pb_sV_cvar cg_tracerwidth IN 0.8
pb_sv_cvar cg_tracerchance IN 0.4
// MAP ROTATION SCRIPT
exec swrotate.cfg
//exec campaigncycle.cfg // Campaign mode
//exec objectivecycle.cfg // Objective mode
//exec lmscycle.cfg // Last Man Standing mode
//exec stopwatchcycle.cfg // Stopwatch mode
// WATCHDOG
// in case the game dies with an ERR_DROP
// or any situation leading to server running with no map
//set com_watchdog 60
//set com_watchdog_cmd “exec campaigncycle.cfg”
ALSO HERE IS MY SWROTATE.CFG
// MAP
// WATCHDOG
set com_watchdog_cmd “vstr m1r1 ; say watchdog found no map running - restarted mapcycle”
set m1r1 “g_gametype 3; map oasis; set nextmap vstr m1r2”
set m1r2 “map_restart 0; set nextmap vstr m2r1”
set m2r1 “g_gametype 3; map glider; set nextmap vstr m2r2”
set m2r2 “map_restart 0; set nextmap vstr m3r1”
set m3r1 “g_gametype 3; map radar; set nextmap vstr m3r2”
set m3r2 “map_restart 0; set nextmap vstr m4r1”
set m4r1 “g_gametype 3; map funbeach; set nextmap vstr m4r2”
set m4r2 “map_restart 0; set nextmap vstr m5r1”
set m5r1 “g_gametype 3; map baserace; set nextmap vstr m5r2”
set m5r2 “map_restart 0; set nextmap vstr m6r1”
set m6r1 “g_gametype 3; map caen; set nextmap vstr m6r2”
set m6r2 “map_restart 0; set nextmap vstr m1r1”
vstr m1r1
// END STOPWATCH ROTATION
Any help appreciated…
Sypher