[et:qw] ragdoll deaths?


(jjpron) #1

I know this may be a stupid question, but could any developers care to explain if it would be possible to have ragdoll deaths in QW?
That’s one of the things that I really liked in Q4, which alongside with Q2 I only purchased to prepare for QW.
It would be cool if a wounded player would twitch slightly while waiting for medic and then gray out, or decay a bit once they tap out.
Anyway,
best of luck with the development and keep those screenshots and videos coming!
thx.


(DarkangelUK) #2

I hope corpses disintegrate like they do in Q4, just burn up and flutter into dust particles and return to the earth as mako energy to come back and defeat Sephiroth with mana and gia and… i think i went off on a tangent there. Final Fantasy: Quake Wars!!


(zeh) #3

Physics is a big part of immersion in Quake Wars. Of course there’s the always-hilarious ragdoll animations for your character’s demise as well as the usual barrels getting shot or hit and falling over.

Source (last paragraph).


(jjpron) #4

Awesome. Thanks zeh. I guess they thought of everything.
This game seems better and better each day.
Now, back to ET…


(Jaquboss) #5

Doom3 engine has good physics engine :] i find it as good as standalone engines like havoc
only whinners can say that source engine has better physics …