[quote=]UBC[ McNite]
possibly after release there will be some way for servers to add or remove vehicles as needed
Funny idea… this would screw up the planned gameplay for a map as much as removing the tank on fueldump but letting the gates and walls in it… guys a map is planned and designed for a max of gameplay in all aspects. Tinkering with major elements of a gameplay (and vehicles ARE major) is one of the worst ideas you can have.
If you are searching for smaller 6on6 maps without vehicles, you should rather be hoping for mappers to do them.
But why should I as a mapper abstain from using the vehicles, which will be the new and exciting thing about QW? That would be like building ET maps without a CP, VOs, crates and escortable vehicles.
AND tbh, as mapping is artwork too, why on earth should I be interested in making boxmaps for clanners? To me that would be a waste of time.[/quote]
If you can edit the ammount of players, you can unbalance the game too right? The more settings you have, the more option to balance your server just the way you like it.