ET:QW 11 page spread


(JamieL) #1

Hey, check this out if you want more new info on ET:Quake Wars…

http://www.evilavatar.com/forums/showthread.php?t=8106&

Download the reader and get the magazine for free which includes an 11 page spread on ET:Quake Wars… and no, this isn’t the same as that 9 page magazine scan.


(Joe999) #2

thanks for the info, but even though it’s et:qw, another useless proprietary crashing spyware reader on my sys is out of question. anyone got a pdf or jpg version?

edit: i knew it. tried it under virtual pc. program keeps crashing. can’t even open the magazine.


(FootSoulJah) #3

Anyone got it yet? no spy ware?


(kamikazee) #4

Joe999 just said it: it crashes, probably due to spyware or bad code.


(DarkangelUK) #5

Downloaded and installed it, got the magazine. Ran Ad-aware and it found 2 registry entries from istbar that removed no problem, but can’t say for certain if it was from the reader as i havent scanned my system in 2 weeks. Ran Spybot as well and it didnt find anything. Started the program back up and it still seems to work fine… ran ad-aware one more time and all was clean. The magazine is ok as well…


(DarkangelUK) #6

Dunno what you did joe but you buggered it up what ever it was, works fine for me… apart from those 2 unconfirmed reg keys (that were easily removed), it works no problem at all.


(FootSoulJah) #7

Got it, seems fine for me.


(zeh) #8

I’ve also installed the software and it seems fine. Spybot finds 0 warnings. The programs are simple, small and pretty straighforward. The viewing software is good - the only problem I’d point is the small delay (~2 seconds) when zooming in for the first time on any page (it seems it creates some kind of cache). But I guess this is the best experience possible as far as reading magazines on a computer can get. They even put links on the index to the content pages and on all urls possible (pdf-style).


(ParanoiD) #9

It’s a good program. It makes it look like spyware you need to install else you can’t read it. But if you think about it its pretty logical. You need to install the programm so you can view it which checks if you may download a mag so you can’t download them all for free. Just a program, they can’t bring it out in JPG’s as everybody would get them for free 2 easily. I only miss a flip 90 degrees button for the 90 degrees printed pages…


(Sick Boy) #10

so, enough about the reader. Anything new in the article?


(squadjot) #11

>screenshots>pdf>plzkthx


(zeh) #12

Yeah, I also miss that. On that page spread I actuall prtscn’d the 4 zoomed in areas and rotated it on photoshop so I could read it!

Sick boy: yes. Kinda. It gets more obvious what’s not done and what’s still being decided upon (some of the Strogg classes, vehicles, etc). It’s a bit more in-depth than the pcg one. That I can remember:

. Objetives are structured kinda like ET, ie, have to deploy stuff, raid somewhere, etc
. Average outdoor map is one square mile - designed for 24-32, can have up to 64 players
. Skills involved in controlling stuff (like driving, et al); not persistent, ET-like, player has to ‘relearn’
. Maps at night - sounds as if there’s no day/night cycle but actually it’s a per map setting, so maps that are set at night have specific night objectives
. Lots of map geometry usage (routes etc)
. Teams use command centers
. Newbie-driven in-game tutorials with clearer objectives
. “Experience is rewarded with more complexity”
. No squad-based stuff like BF2, but players must assume offensive/midfield/defensive positions; sounds a lot like TF. Fireteams are still mentioned
. Wedgwood doesn’t like football WTF!
. Teamplay is important on vehicles; one player drives and has limited shoting view, second player shoots around, third player spots enemies
. Players classes looks like a mix of ET and BF42
. Strogg classes are a bit different but not that much
. Stroggs uses ‘stroyant’ (has been mentioned before)
. Vehicles are “easy to learn, difficult to master”
. Players can shoot vehicles tires, not clear what that means/causes
. No mention of tapirs
. Model details through the ‘stuff system’: you can see how many mines an engineer have by looking at his model (has been mentioned before)
. John Carmack said doing stuff like what SD has (outdoor areas, 24-32 players) was ‘impossible’
. Controllable HDR-ish effects
. It’s no RTS
. Rock-paper-scissors gameplay, there are advantages to being on foot


(eRRoLfLyNN) #13

I will pwn you ALL at this game mwahahha! Or not…

:]

-retracted-


(EB) #14

High poly models with combat uniforms…does not mean BF2 likeness IMO.
I thought journalists/reporters were supposed to be explicative while using couth.
----Comparing SD’s ETQW to EA’s BF2 is a tragic misuse and avoidance of explanation.


(B0rsuk) #15

But guess what ? The jeep is called Badger Truck ! Badgers are the master race !



(Etnies) #16

lool, im bad and my name is ger is that enough to become a member of the master race :o ?


(B0rsuk) #17

Grow some fur on your chest, first.


(Wils) #18

ETQW’s jeep might be called the Badger, but the Tapir is called the Tapir. If THAT doesn’t instill fear into the hearts of the Strogg… well, we’ll just have to add in a bathtub and watch the carnage from a safe distance…


(SniperSteve) #19

Cool find.

Now I’m even more excited about this game.

I think it has gone beyond the ‘healthy’ zone.