short answer: put all your settings in autoexec.cfg
long possible answer: this thread might throw up some ideas, possibly its related to the thing in the readme -
Cvar issues
Most options that you would consider wanting to use can be set from somewhere in the UI (user interface) - from the options or controls menu, or in one of the in-game menus. Further, chances are that if an option isn’t set in the UI somewhere, it’s not relevant to Wolfenstein: Enemy Territory. You should, therefore, use the UI options instead of console commands to set options wherever possible. Console commands may produce unexpected results and should generally be avoided.
The following commands are some of the common ones that expert players may be familiar with from other games - but do NOT work in Wolfenstein: Enemy Territory:
\g_synchronousclients (removed)
\r_stencilbits (crashes game)
\r_texturebits (defaults to 0 after crash, visual artifacts)
\sv_reconnectlimit (not functional)
\r_smp (set to 1 is not supported)
\g_drawammowarning (not functional)
\r_debugsort (crashes PC)
\r_showimages (not supported)
[…]
Graphics Issues
- 32-bit vs. 16-bit Color Depth
Wolfenstein: Enemy Territory defaults to your desktop color depth. We strongly recommend that you play it in 32-bit color depth. You may change this setting to 16-bit, but it is not officially supported. If you decide to make this change, you may notice graphics problems and artifacts on your screen. Also, during preliminary testing, there was not much of a performance increase by making this switch. Please do so at your own risk.
Also check ASE options>games>et has “player name” and “config file” blank.