et_mor3


(Dlug!) #41

mm, we forget to say about the bug while using tank:

demo#1
demo#2


(Avoc) #42

[QUOTE=Igloo;176169]I don’t know which roofs you mean - please give some screenshots :slight_smile: You can disable entering to the roof by a hexahedron clip [etpro] as well.

Greetings,
Igloo[/QUOTE]

http://www.megaupload.com/dk/?d=BFFKRWQ0

Demo of the roof exploit.


(Dlug!) #43

[QUOTE=Avoc;176177]http://www.megaupload.com/dk/?d=BFFKRWQ0

Demo of the roof exploit.[/QUOTE]

upload it on rs or smth else, megaupload sux


(stealth6) #44

yep thats what I was tlaking about, but there are more roofs than just that 1 you van get onto basically all the higher roofs that are caulked…


(rambo13) #45

dude stop worrying about the roofs ;D better chase some :stroggtapir:


(rambo13) #46

i got some furnishing left to do and i need to figure out this one
fan01
{
spawn
{
wait 50
setrotation 0 0 -600
}
}

just want to know how to turn it 90 degrees, so i would have it working on other vents

and some rly strange thigs popped out when i complied the map:
WARNING: Node With Unbounded Volume
what the hell that means^^


(Igloo) #47

WARNING!: node with unbounded volume!
This happens usually in vertex manipulation and the vertex flies out of the grid. A lot of times you won’t notice this until you reload the map. So QBSP3 gets the error because it can’t calculate something that’s not on the grid. The solutions is to delete the brush and rebuild it.

But this is a really bad news :slight_smile:

Greetings,
Igloo


(rambo13) #48

heh… i thought that myself too… coz i tried to make something oasis style water thingie there with pumps… just for eye candy… but messed something up :smiley:


(rambo13) #49

i deleted everything there (prolly even too much) and still radiant complier wont comply… then i tried complier progrom and it worked… now i have this error (not related to the vertex thing) havent time to look whats wrong… just had the time to take the pic and upload

http://xfire.com/screenshots/taivar/?ss_file=5051dcab4b95fe52fc43a03e341a6d643670d3d0.png


(rambo13) #50

any replies?


(stealth6) #51

tried pressing L and checking that there are nothing on the origin of the map?


(Avoc) #52

Your problem is a script thing. You got a brush that targets “browning_clip” but the target is non-existant


(rambo13) #53

i added little MG thingie in the cave entrance on the axis side (allied mg from railgun)

i got the map running, but the terrain texture acts like caulk everywhere… what shall i do?


(rambo13) #54

this what i saw in radiant, are they related?
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.
Gdk-WARNING **: gdkdrawable-win32.c:1568: BitBlt failed: The handle is invalid.


(Avoc) #55

Ouch… o.o

Good luck fixing that, whatever it is.


(molotov) #56

any news or the project is died? :rolleyes:


(Avoc) #57

I guess those errors killed it. =(


(rambo13) #58

hi all, havent been here since ages…

i think the project died coz the new school takes 90% on my time

i remmember that i fixed the problem, nothing very hard, all i had 2 do is to fix some little things and decorate, avoc maybe u like to take over, mail me if u do


(Avoc) #59

Sorry, I don’t have the time :confused:

Also, I don’t think its that good to release all these different versions of the map, and I’m satisfied with what I did with Marrakech by night.


(Igloo) #60

Yeah, it will be better to publish the sources for education and stop releasing new et_mor2s! Everyone wanted to do something for the map and it’s really boring as a matter of fact :smiley:

Greetings,
Igloo