thanks to DC9 im starting on procject et_mor3 aka marrakech streets 3
main changes what im about to do:
Some clipwork so ppl wont get on the roof where they are not supposed to be
Now allies has to take in total of 3 objectives to the truck: the document (current) and take some gas to the truck and a little goldbar
To get the goldbar allies has to take a keycard from the same places where is the secret wardocuments located and take it to somewhere which i havent thougth out yet. there lies a safe what could only opened with the keycard and what includes that goldbar
After securing all the stuff allies must escort the truck back to the location of their 1st spawn (but they cannot spawn there anymore, or else it would get to easy to escort the truck)
After securing the objectives in a truck axis gains a spawn in the caverns, also an additional truck barrier may be added
Allied spawntime will be reduced by 5 seconds to complete the added objectives
i wont give the completion time of the map since i have 3 running mapprojects on my hands and not much extra time.
and now i want to hear your as a player opinion what else should be changed or keep the same


