Hi!
I’ve got a serious problem with ET for weeks, I’ll try to explain it shortly…
I play ET for months, I began playing it for 9 months on an AMD 900 with Elsa Gloria 3 (Quadro2) and Win2000 without having any problem. Then I bought an AMD 2800+ with PNY QuadroFX 500 and WinXP. ET worked fine for 5 months, then, a few weeks ago, I got the famous serious bug I mentionned before.
First of all, I have a window that quickly opens, giving me some infos about (apparently) OpenGL status. Here are some of the error messages I got (the list is huge, I only selected some of them) :
r_stereo is unsafe. Check com_crashed.
r_colorbits is unsafe. Check com_crashed.
r_texturebits is unsafe. Check com_crashed.
r_clampToEdge is unsafe. Check com_crashed.
r_ext_texture_env_add is unsafe. Check com_crashed.
r_nv_fogdist_mode is unsafe. Check com_crashed.
r_ext_NV_fog_dist is unsafe. Check com_crashed.
r_ext_texture_filter_anisotropic is unsafe. Check com_crashed.
r_ati_fsaa_samples is unsafe. Check com_crashed.
r_ati_truform_pointmode is unsafe. Check com_crashed.
r_ati_truform_normalmode is unsafe. Check com_crashed.
r_ati_truform_tess is unsafe. Check com_crashed.
r_ext_ATI_pntriangles is unsafe. Check com_crashed.
r_glIgnoreWicked3D is unsafe. Check com_crashed.
r_ext_compiled_vertex_array is unsafe. Check com_crashed.
r_ext_multitexture is unsafe. Check com_crashed.
r_ext_gamma_control is unsafe. Check com_crashed.
r_ext_compressed_textures is unsafe. Check com_crashed.
r_allowExtensions is unsafe. Check com_crashed.
r_glDriver is unsafe. Check com_crashed.
couldn’t exec autoexec.cfg
Hunk_Clear: reset the hunk ok
…detecting CPU, found AMD w/ 3DNow!
That’s it.
The game begins without any problem for 5 to 10 minutes, then it crashes. It’s not really a freeze, for the sound it’s just as you repeat a digital sample as a DJ (“dynamite planted planted planted planted…”) and for the images it’s just as I’ve been disconnected (other people continue running but staying on the same place). And then it stops completely, asking me if I want to send that error to microsoft (poor microsoft, I spam them everyday with that error! niark ark ark)
If I relaunch the game after that, the crash comes more quickly. If I use some software to free RAM, it works fine for another 5 minutes, then crashes.
Sometimes, the bug morphes, and it becomes a classical “Server disconnected for unknown reason”. Later, it changes again in a freeze. Nice! It changes from Win98 bluescreens…
I know that Quadros aren’t made for games, anyway how do you explain that it always worked fine with my Quadro 2, and that it worked fine for 5 months with the quadro FX?
Here’s my hardware configuration: AMD 2800+, MB Asus A7N8X Deluxe (NForce2), PNY QuadroFX 500, LCD screen Philips 190B, cable connexion.
WHAT I TRIED TO DO TO SOLVE THAT:
- Uninstall - Reinstall NVIDIA drivers (whql certified drivers) => doesn’t change anything
- Uninstall - Reinstall DirectX 9.0b => doesn’t change anything
- Uninstall DirectX 9.0b and replacing it with DirectX 8 => doesn’t change anything
- Uninstall ET - delete ET folder - Reinstall ET => doesn’t change anything
- Close my firewall - close XP firewall => doesn’t change anything
- Close Kaspersky Antivirus => doesn’t change anything
- Scan my disk for virusses => no virus
- Delete “etconfig.cfg” (I’ve seen this on another forum) => doesn’t change anything
- Update PunkBuster => doesn’t change anything
- Upgrade MB drivers, sound drivers, graphic drivers => doesn’t change anything
- Download ET and patch 1.02 again, then reinstall it => doesn’t change anything
- System backup restore, with a backup of a day I know ET worked fine => doesn’t change anything
- Format + Reinstall WinXP… ==> aaah, it worked again… for 10 days! Then, I got the bug again, without having installed anything special (perhaps XP upgrades?..)
I really don’t know what to do, I think I experienced everything without success (except WinXP reinstall, but I can’t do it too many times, or Microsoft won’t permit it once again, as it is a legal copy of XP). I don’t know why this bug suddenly appears… Perhaps it’s due to Windows Update, that updated my DirectX9.0b recently (because of a security hole, they said…) but I’m not sure about that, and even if it was that, I tried a system restore (prior to that upgrade) as I said before, without any change.
I’ve seen on other forums that I’m not the only one that got such a bug, but I tried all the solutions they proposed, without any improvement.
Did you have had once that problem? Do the coders of SplashDamage know something about it? But apparently, it could cause problems to other games too (I’m not sure about that)… That’s why I thought it could be due to DirectX9.0b…
Any idea?
Thanks alot for help!

Thanks for help anyway
have u changed ur gfx card recently?