ET affected by DoD?


(Big_Duke_06) #1

This is my first post on these boards. I’m a long time RtCW player, loved Market Garden in particular, and was following updates on Enemy Territory as much as the limited trickle of information about it would allow. My buddy and I are particularly pumped for it, and eagerly anticipate the upcoming MP Test.

Anyway, my question is wether the newly announced Day of Defeat (originally an amateur Half-Life mod, then brought in-house by VALVe, a la Counter-Strike) retail release has affected the ET plans at all? I saw that DoD is going to be published by Activision and not Sierra - apparently VALVe is signed on with Activision now and further releases will be through Activision and not Sierra.

Considering how similar the two games are - WWII shooters, heavy focus on multiplayer and teamwork - was part of the decision to scrap ET as a retail product and make it available as a free download in any way related to Activision publishing Day of Defeat? Is this even something you can comment on?

Matthew


(Weaver24) #2

I doubt it. A common mistake made by people is that they mix up the deveoper with the publisher. The developer for ET is Splash Damage, where as the publisher is Activision. Publishing does not take as much work as developing. And since Splash isnt developing DoD, it should remain on schedule


(Big_Duke_06) #3

I know the difference between a developer and a publisher, thanks.

But put yourself in Activision’s shoes for a second. While there is less work in publishing a game, there is a lot of money at stake. Pressing discs, printing boxes, shipping it to stores… All this requires money. Money up front in particular. So now you’ve got two very similar WWII FPS games… with very similar ship dates. Don’t tell me that the existence of one does not factor into the decision to publish or not publish the other.

I just wonder if the decision to publish Day of Defeat was a factor in not publishing (in the traditional sense - I know that the ET multiplayer stuff will be given away free as a stand-alone game) Enemy Territory.

Matthew


(mono) #4

I’d be surprised if DoD was even a remote factor in any decsions regarding ET retail. DoD while free and popular as a result, is inferior in just about every way to Wolf, save weapon variety. Graphically, artistically, game flow. IMHO of course.

Quality aside, it sounds as if the ET SP dev team just couldn’t get over the hump. Between Wolf, DoD, MoH:AA, BF1942, and Activision’s own new “Call of Duty” series featuring a WWII shooter due out next year, there are a platoon of WW2 games and they all make significant money. There’s more than enough room for DoD and Wolf:ET.


(Denny) #5

Good point. forgot Hidden & Dangerous 2 (Due out, who knows when) and more (i’d name em off, but i’m too tired :slight_smile: But here’s something that may catch ya, Dice & EA (Creators of Battlefield 1942) are well creating a new expansion dubed “Secret Weapons Of WWII”, also they are making a 1.4 patch which totally eliminates Client Side Mods in an attempt at controlling cheating. Not that the fact the whole BF1942 community ain’t already in an uprage over the fact that DICE & EA have denied repeated community requests too release a Map Editor, or make the SDK available too mod makers. They gotta go and do something stupid like make this patch DICE & EA = :banghead:

Just thought i’d give you guys a heads up. BF1942 has a really good mod out now called “Desert Combat” and it’s pretty damn good, like CS good. Oh and there going retail with that as well. But enough about BF1942.

As for DoD knocking at ET’s door…Nah, DoD is way outdated, i played it, and it didn’t even hold a candle too Wolf, in fact, i have yet too play a MP game that can match, let alone beat wolf. DoD’s graphics really ain’t that good, nor is it good period. I got bored with it like 10 minutes into it. I had sturnbot with it too, i added 10 bots, and was lagging like hell. Not too mention the quality was just not very accepting, the atmosphere just didn’t feel right, it was like playing Deadly Dozen (and that game sucks).


(Weaver24) #6

I know the difference between a developer and a publisher, thanks.

But put yourself in Activision’s shoes for a second. While there is less work in publishing a game, there is a lot of money at stake. Pressing discs, printing boxes, shipping it to stores… All this requires money. Money up front in particular. So now you’ve got two very similar WWII FPS games… with very similar ship dates. Don’t tell me that the existence of one does not factor into the decision to publish or not publish the other.

I just wonder if the decision to publish Day of Defeat was a factor in not publishing (in the traditional sense - I know that the ET multiplayer stuff will be given away free as a stand-alone game) Enemy Territory.

Matthew[/quote]

True, I’m sorry I wasn’t seeing it the way you were. But honestly I dont think I will affect it at all. Just my opinion