Again, I doubt Splash Damage will do anything about them, but I’m going to try.
They are meant to be REWARDS, after all, and encourage certain behaviour. Those 2 don’t:
Level2 Heavy Weapons - cooling at double rate. Uhhh… does anyone have problems with cooling Mg42’s ? They are so powerful that even short burst can kill 2-3 enemies, providing that your aim is average or better. Especially stationary Mg’s tend to never overheat, even untrained soldier or other class can fire it as long as needed. And there’s never need to fire it for more than few seconds, because
a) people don’t like being perforated and like to avoid obvious Mg spots
b) long bursts betray your position, and, well, intentions of course. For instance, while using lower axis bunker Mg, you are as long alive as long you are sneaky. You’d want to wait few meters from Mg, preferably with Flamethrower (Curiosity killed the cat !), and jump forward each time you see enemy ahead of you.
As for mobile Mg42, they sometimes do overheat, but:
a) your problems with overheating are gone after developing average aim. Short, deadly burst mean you’ll never going to overheat your weapon.
b) fun of having mobile MG is to keep your position as secret as possible
c) you don’t want to waste ammo, do you ?
My suggested replacement for Level2 Heavy Weapons is extended field of vision while using mobile Mg’s. Now this would help a lot, even if it would be 30 or 60 extra degrees. DOUBLE COOLING RATE IS A PLACEHOLDER !
Level4 Covert Ops - Assassin
Instant kill with any backstab. Again a PLACEHOLDER. If you can suprise enemy from behind, he’s dead anyway. Normally, 2 backstabs are enough for everyone, but wait, how many times can you swing the knife per second ? 3 ? 5? No idea, but stabbing rate is INSANE. 1 or 2 backstabs, what’s the difference ? Most people prefer Satchel for attacks from behind, anyway.
Suggested replacement - Silent Footsteps (can betray you if enemies are cautious, but any player who can reach Level4 Covert is smart enough to bind “loud footsteps” command somewhere.)
Alternative: Improved Disguise (friendly nickname is shown even from short distance, but you still lose disguise when firing etc. That would help with backstabing much more, and much better reward overall.) My favourite. You are still not shown on enemy radar and can be identified that way.
Alternative: ability to use Thompson and Mp40. It would help against smart players, because they like to identify enemy Covert Ops by examining weapons they carry. Covert Op uniform isn’t always available !
Note: Thompson and Mp40 is much better at short ranges than both Sten and Fg42, so perhaps it’s not that good reward, because it would encourage triggerappy Covert Ops. Perhaps it should just look as thompson or mp40, but it doesn’t make much sense.
