ENOUGH!!!


(farmakoxeris.exe) #61

[quote=“crabbyDimension;77758”][quote=“K1X455;77317”][*]Vassili players - The Heartbeat Sensor synergizes with Arty, Kira and Skyhammer’s artillery, orbital and air strike. USE THEM TACTICALLY!!![/quote]Very true.
Capable Vassili with those mercs or with Nader can make really nice fire support team.[/quote]

true and really useful. unfortunately most of the players either don’t know this or they don’t give a f__k!


(Mondler) #62

[quote=“crabbyDimension;77758”][quote=“K1X455;77317”][*]Vassili players - The Heartbeat Sensor synergizes with Arty, Kira and Skyhammer’s artillery, orbital and air strike. USE THEM TACTICALLY!!![/quote]Very true.
Capable Vassili with those mercs or with Nader can make really nice fire support team.[/quote]

i spit my coffee when i read about capable Vassili…i only met in 200h 1 or 2…the others are mlg pro 360 no scope with scores 2/30 and not even throwing down the sensor sadly…


(Gi.Am) #63

I’m sure that from player to player it’s different however I’d put forward that not only is it just as fast to spin around 180 degrees - which I can do very fast - as looking down into the corner of your screen, but it is also safer. The absolute last thing I want to do in this game is focus on a tiny corner/part of the screen and take my eyes off my crosshair.

Also the minimap is limited, the indicators for teammates in the 3D world has unlimited range iirc.[/quote]

While I fully agree that the game is way to fastpaced to look at a minimap in combat, I do have a use for it. I usually glance at the map on spawn to check how many of my team is behind me and what routes they use. Especialy usefull for firesupport to plan your ammo drops if I see only one guy spawned with me I will only drop 1-2 packs allowing me to dish out more on the frontlines.

Doing a 180° takes valuable splitseconds that delays your approach to the front, but that might be just my lemming mentality :wink: .


(Ghosthree3) #64

[quote=“Gi.Am;77892”]While I fully agree that the game is way to fastpaced to look at a minimap in combat, I do have a use for it. I usually glance at the map on spawn to check how many of my team is behind me and what routes they use. Especialy usefull for firesupport to plan your ammo drops if I see only one guy spawned with me I will only drop 1-2 packs allowing me to dish out more on the frontlines.

Doing a 180° takes valuable splitseconds that delays your approach to the front, but that might be just my lemming mentality :wink: .[/quote]
That’s true, in the cases where I need to check behind me but don’t want to stop moving I tend to long jump and spin at the same time to keep momentum up.


(farmakoxeris.exe) #65

[quote=“Rjsto;77043”]I agree with everything but this [quote=“farmakoxeris.exe;17256”]
[*] aaaaand snipping time now… IF U CAN’T SNIPE THEN DON’T. simple as that.
[/quote]
I know DB is pretty bad game to start practicing sniping since it’s such a fast game, but if you like to snipe, sure be a sniper if there isn’t enough of those already. Can’t really tell someone they aren’t allowed to do something just because they’re bad at it[/quote]

well that’s one good game that i had with vassili… i don’t have the merc yet but i gave it a try to see why is so difficult for them to snipe. here is an example after 3 days of sniping lets say…

imgur.com/D4EqXPl


(watsyurdeal) #66

To motivate y’all to get on the point, an epic song