Enemy Territory will always crash on Windows Vista RC1 x86


(Adec1) #21

Maybe I should have introduced myself a little better before stating my business. I’m a beta tester for Vista and Longhorn (the new server OS from MS), and I’m also a MS .Net Mvp. Add moderator for the Asp.Net Forums to that, and you’ll understand my somewhat sarcastic reply to the 2 first answers I got. Except for the “Free for All” Forum, all posts to Asp.Net are moderated to keep matters down to business as much as possible.

I have a very specific scenario which contains a problem to which I’m trying to find a solution or a workaround. If, or rather when, I do, I can relate this information to others who will ensure that the problem is gone when Vista goes RTM. Installing Linux or reinstalling XP are simply not options. Apart from that, I really miss playing W:ET but I can live with it.


(Nail) #22

This is funny. Everyone is so freely hostile online. Do you act like this in real life?

speaking for myself, absolutely

there’s been other problems with newer nVidia drivers and the new Vista compatible control panel, but I have spoken to ppl playing ET under Vista beta so it is possible, maybe try pre 91v drivers


(DarkangelUK) #23

Almost every part of your post was assumption, speculation and opinion… put across as fact. Again nothing helpful contained within it. You should work for MS tech support… altho the info passed across was in theory plausable and possibly technicaly correct… it provided no help what so ever to the problem at hand.

Well, the fact is that Vista isn’t officially released yet, so you shouldn’t be surprised if you have problems with any number of applications.

He doesn’t sound suprised, (omfg why isn’t it working!!!11 etc), he encountered a problem he wants (realistic) help with.

It’s possible that at some point W:ET will be considered obsolete and no longer conveniently playable on current operating systems. Try installing the original Doom; it’s quite unpleasant on XP unless you use some modern port like zDaemon. Granted, Vista isn’t as far from XP as XP is from DOS, but you get the point.

Complete speculation. And how will we know if it will work or not if we don’t try? Didn’t work 1st time… give up and uninstall…

If you use a beta OS you get what’s coming to you. Vista should be on a separate partition and used only for testing at this point. Splash Damage shouldn’t be expected to provide support for an older game on an unreleased OS.

Your opinion here. He also didn’t ask SD specifically for help at all, he asked the forum in general… at no point did he insist on help from SD.

W:ET runs like a dream on XP, BTW.

about the only solid bit of info you supplied

Anyway at this point neither of us are providing any help on the subject… your suggestion is not an option to him… and, well… i haven’t even made a suggestion. I made a comment that i specifically said was my personal opinion. You kinda took offence to that… to each their own. hf

And yes, i do defend my opinion in real life


(digibob) #24

Keep this on topic please, guys. The ninja Tapir is restless.


(Nail) #25

this only applies when using dualview

OpenGL acceleration is not available when Dualview is enabled.

in the release notes, they mention

This release is intended to serve as a functional preview for application
porting purposes, and not as a performance driver.


(El Stupido) #26

[…snip…] but dude err seriously… :rolleyes:


(fattakin) #27

the only times ive saw ET hang after the intro have been firewall related ( zonealarm) and manually allowing ET net access has fixed it, but im drunk and been plaing ET since 8pm toDAY what the hell do i know


(Adec1) #28

OpenGL acceleration is not available when Dualview is enabled.

This is correct and mentioned in the 96.33 drivers release notes. It does, however, not apply to my setup.

One bug, which Nvidia claims to have fixed in the new release is this:

OpenGL applications stop responding after changing the display
mode

Somehow I feel that maybe this could be the culprit in spite of what Nvidia says. The known situation with W:ET “com crash” which resets the resolution to 800x600 in certain conditions.

If I delete the default profile folder, the game will start normally and I will have to recreate the Profile. As soon as a profile is present, the game crashes when the intro starts.


(Nail) #29

I’d try older drivers, but you might be trying to launch in unsupported resolution or size


(Isabel Lucas) #30

Outboro the point he’s trying to make about Beta and RC1 are clear to anyone who’s followed Vista. The reason why its called Release Candidate 1 is because it is the final build apart from one or two minor tweeks. In other words its more or less the same OS that will hit the shelves so any problems that are in it now individual game compatability wise are likely to be there in the retail version.

As for your problem, sounds like a driver issue to me as well.

You say you can’t interpret the crash logs, why not post them to someone that can?

Microsoft have a Vista development forum which they read. Their personel make replies to questions posted on it. You should be able to get some help there:

http://forums.microsoft.com/msdn/showforum.aspx?forumid=120&siteid=1

Al


(Adec1) #31

I rest my case


(Salteh) #32

Did you try starting the game in windowed mode?
(et.exe +set r_fullscreen 0)


(jah) #33

hm… maybe an autoexec.cfg file with the same resolution value that you’re using would avoid w:et to change resolution? :S

seta r_mode “6” // 1024x768

worth a try? :S maybe replacing the video file with an empty one? (etmain/video/intro.roq) dunno :S

blame nvidia. their drivers are getting worse everytime they release a new build.

gl

J


(Adec1) #34

Did you try starting the game in windowed mode?

I did, no change.

hm… maybe an autoexec.cfg file with the same resolution value that you’re using would avoid w:et to change resolution? :S
seta r_mode “6” // 1024x768
worth a try? :S maybe replacing the video file with an empty one? (etmain/video/intro.roq) dunno :S

I’ll try this for my own amusement, thanks for the tips. Hopefully Nvidia will fix their drivers shortly.


(YourFather_CZ) #35

Here are some screens on Vista with WDM alpha driver on pure instalation of WolfET:


(Isabel Lucas) #36

Probably a silly question but you have checked that your graphics card / driver meet Vista Premium specification (the version with all the visual (aero) changes)?

  • Support for DirectX 9 graphics with a WDDM driver , 128 MB of graphics memory (minimum), Pixel Shader 2.0 and 32 bits per pixel

and also that your system has 1GB of memory?

It still looks like a driver issue to me. Only other thing I can think of is that ET as a game falls below the shader spec and that Vista won’t run the pre 2.0 shaders.

Al.