I get an error when loading the full version of Enemy Territory. The test worked fine for me. The problem seems to be that the first resolution attemped is Mode 6 which is 1024x768. My resolution is set to 800x600 and that is the max my monitor can go (dont ask).
Is there any way to fix this? Maybe a command line switch or something? What I mean is, can I pass a switch on the command line to skip the intro (is the intro setting the screen to 1024x768)? Maybe I can edit a config file to fix this or something? Here is the part that fails in the error window:
----- R_Init -----
Initializing OpenGL subsystem
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\System32\opengl32.dll’ ): succeeded
…setting mode 6: 1024 768 FS
…using colorsbits of 32
…calling CDS: failed, bad mode
…trying next higher resolution: failed, bad mode
…restoring display settings
…created window@3,22 (1030x800)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 0 )
…39 PFDs found
…hardware acceleration found
…PIXELFORMAT 3 selected
…creating GL context: succeeded
…making context current: succeeded
…WARNING: fullscreen unavailable in this mode
…setting mode 6: 1024 768 FS
…using colorsbits of 16
…calling CDS: failed, bad mode
…trying next higher resolution: failed, bad mode
…restoring display settings
…window already present, CreateWindowEx skipped
Initializing OpenGL driver
…WARNING: fullscreen unavailable in this mode
…shutting down QGL
…unloading OpenGL DLL
…assuming ‘3dfxvgl’ is a standalone driver
…initializing QGL
…WARNING: missing Glide installation, assuming no 3Dfx available
…shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
GLW_StartOpenGL() - could not load OpenGL subsystem